The Citadel Will Be Explorable Again In Mass Effect 3
We assume you’re all excited about the news that Shepard will be spared the horrors of sequelitus and that Mass Effect 3 will be the end of the good commander’s story. We are too. But how, exactly will players experience the final chapter of the Shepard trilogy?
BioWare has taken every opportunity to mention that Mass Effect 3 will see the return of more serious RPG elements missing from MAss Effect 2. Fans rejoiced, but so far the only concrete details they’ve made available relate to the weapons-modification feature. Weapon customization sounds like fun, but as RPG features go, it’s kind of superficial. What we’d like to see is some kind of confirmation that there’ll be more to Mass Effect 3 than running and gunning.
Enter (as always) Casey Hudson, who continues his twitter-feed information dispersal project apace. On Friday, responding to a direct message on Twitter, Casey Hudson confirmed the following:
Suffice to say, this is pretty great news. In Mass Effect, the Citadel is the largest area which can be explored on foot, and it’s the location you return too most often. In Mass Effect 2, players can only explore a small section of the Citadel, and the two major battle areas can only be accessed during the applicable missions. Hopefully, the return to a Mass Effect sized environment bodes well for non-combat sections of Mass Effect 3. As always, we’ll keep you posted as soon as we know.