The Division Will Have “Meaningful” Player Versus Player Combat
Ubisoft Massive says that its upcoming massively multiplayer game, The Division, will have “meaningful PvP” where players will “have something to lose.”
Speaking to OXM, the studio declined to clarify exactly what it is players would have to lose, so it’s anyone’s guess as to whether they’re referring to permadeath, item loss, or something else.
“You know, everyone’s like, hitting these [big open-world] buttons with the different games that are coming out now,” said Ubisoft Massive’s Bernard Ryan. “And, so, you’ve got to have a hook for your game, and how we’re handling PvP is ours.
“We want player versus player to be meaningful, and the way player versus player gets meaningful is you need to have something to lose – it’s not just a scorecard in a multiplayer map.”