The Division’s Classless Character System, Second-Screen Detailed
Among the details revealed about The Division is the fact that the game has no predefined classes—players are able to assign skills to their characters on the fly, so that players will be able to assume the roles of front-line fighters or play the role of a support class whenever they see fit.
Also detailed in the host of information is The Division’s second screen experience, which allows players to join games through the use of a mobile device like an iPad or Android-powered tablet—a feature briefly showcased at Ubisoft’s presentation at this past E3. Players who participate using their drone can heal and provide buffs to support friendly players, tag and debuff enemies, and call down missile strikes.
Last, but not least, is the newly revealed “black-market economy,” which allows players to create weapons and items and trade them with others online. According to the developers, having a “very deep economy” is very important to the game, so players will have more to do than just fighting and looting.
The Division is set for a 2014 release on the Xbox One and PlayStation 4. A petition is on-going to get the game a PC release.