The Elder Scrolls Online Combat System Revealed!


Gameplay designer Nick Knokle sat down with PC Gamer to pull the curtain back on the combat system in The Elder Scrolls Online. Players will be able to map abilities to 6 slots, which Konkle described in more detail: “Your first two slots are derived from your weapon,” he began. “If I pick up a bow they’re bow attacks and if I pick up a sword then they’re sword attacks. Anyone can do that and anyone can be good at it.”

The series’ distinctive use-based system returns, which will please fans: “If I continue to use that weapon over a period of time,” Konkle continued, “I will get better with it, which will give me a wider variety of things that I can potentially do with my weapon attacks. So I can gain mastery of it by virtue of having it equipped, but I can still pick up any weapon in the game and be good with it. And that’s true of anyone.”

The other four slots are used for class-based abilities. Three are for normal abilities; one is for “Ultimate” abilities, which can only be equipped one at a time due to their extreme power. The four active skills will be drawn from a large pool of available abilities that unlock as you level up, so players will be able to tweak and experiment to find the combination that’s right for them. Again, in true Elder Scrolls style, you’ll have to use abilities to improve them.

Kudos to PC Gamer deepening our understanding of the game and adding to the knowledge already available, which includes details about quests, story, and setting. Of course, some people don’t think an Elder Scrolls MMO is a good idea in the first place. Hopefully they’re proved wrong.

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7 Comments on The Elder Scrolls Online Combat System Revealed!


On May 26, 2012 at 4:47 pm

Please understand me when I say ” I know I don’t speak for everyone but stop, I say again STOP making MMO out of every game that ever made money”.


On May 27, 2012 at 2:45 am

So essentially they’re taking a page out of GW2′s combat system. Innovative for sure.


On May 27, 2012 at 3:24 pm

Yeah, this really is a blatant ripoff of GW2. It seemed before we whined about “WoW clones”, now we are gonna whine about “GW2 clones.”

More innovation pl0x!


On May 27, 2012 at 7:45 pm

Honestly, I’m excited for this one. The Elder Scrolls series has stood the test of time, and I can’t wait to see if they can pull off a solid multi-player experience whilst the same maintaining the same environmental immersion that the series is known for.

It sounds like a good challenge for Bethesda and Zenimax, and we’ll see if they can follow through.


On May 27, 2012 at 10:15 pm

lololololol…. what a pure joke, instead of making an elder scroll game with coop they made a bull mmorpg, nice job losers


On May 28, 2012 at 2:39 am

LOL I thought that someone copy-paste GW2 interview about combat… so pathetic


On June 12, 2012 at 9:06 am

Ok guys, The game will not be AS BAD as you all are complaining. Sure it may not be as amazing as the other Elder Scrolls games but even mentioning Elder Scrolls in the same sentence as Gears of War is like committing adultery. I need to wash my mouth out for doing so in explaining that.