The Elder Scrolls Online Devs Explain How Dungeons Work
Playing the game alone and becoming the sole hero of the adventure is the drawing factor for every past Elder Scrolls title, including Skyrim. It’s where The Elder Scrolls Online diverges from its single-player counterparts—like almost every other online role-playing game, you’ll have to play it in a group to get the most out of the game.
You’ll be able to go through much of the main quest alone, but you’ll need to group up if you want to experience the game’s dungeons.
Responding to a fan Q&A, the game’s developers described the game as a “fluid experience” in which players will be able to experience dungeons alone or with a group.
“As you wander the landscape you’ll encounter caves, forts, tombs, dungeons, and etc. Certain rare locales will just be for solo players, and some dungeons are meant for groups made only of people you choose to go in with,” they said. “Most locales, however, will be accessible by everyone.
“Some might be too dangerous for you because of your current level, but you can always come back when you are more powerful if you want to complete them solo. We recommend grabbing a friend or grouping up with a stranger if it seems too tough, though, because that’s all part of the fun.”
Interestingly enough, these dungeons will not have lockout timers, so players will be able to run through them as often as they like.
The developers further stated that dungeons will be marked by icons so you’ll know exactly whether you’ll need a group to complete a dungeon.
“We’ll let you know if a dungeon needs more than just you to complete it through iconography in the world,” said the developers. “Dungeons that require a group have a unique icon. While we want dungeons to make you a bit nervous, they are supposed to be fun affairs. If you’ve never gone through a dungeon with friends, it is definitely one of those things you don’t want to miss.”
Should you ever fall in a dungeon, you won’t be forced to leave your party or re-enter the dungeon, as “each dungeon has Wayshrines inside where you can always resurrect.” It’s a nice change from older MMOs like World of Warcraft, which typically forced players to run back to their corpse from the outside and start way back at the beginning of the dungeon.