Duping Bug Appears in Elder Scrolls Online, Guild Banks Closed (UPDATED)

UPDATE: A Bethesda spokesperson has sent us the following statement:

Yesterday, the team identified an item duping bug in ESO that some players chose to exploit. We acted quickly, and have since fixed the issue. We have a zero tolerance policy when it comes to abusing exploitable bugs, and those who were found doing so will have their game account permanently banned.

Sounds like those who exploited the bug will be needing new accounts very soon.


A duping bug has caused the shutdown of Guild Banks in The Elder Scrolls Online.

Elder Scrolls titles are known for their bugs, but when they hit MMOs, they can be a serious problem. In a post on the game’s official forum, Zenimax announced the closure of guild banks. While they’re apparently already working on resolving the issue, the Reddit post that first reported the issue claims that billions of gold and rare materials have been pumped into the game as a result of the bug.

The video below shows how the glitch worked. Normally, we wouldn’t post this, but as guild banks are shut down, the glitch is no longer operative.

According to Reddit users, this bug has been present since beta, which could compromise lots of accomplishments in the game. While it’s not unusual to hear about bugs in an Elder Scrolls title, issues like this in MMOs can have far-reaching effects.

We’ve reached out to Zenimax to find out what they plan to do to address these issues, and we’ll update this story with any response we receive.

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4 Comments on Duping Bug Appears in Elder Scrolls Online, Guild Banks Closed (UPDATED)


On April 18, 2014 at 12:44 pm

Now the question will be how they decide to try to fix the effects. I remember in the old Star Wars MMO when bogus money made its way into the game they ended up punishing everyone who came into contact with it, knowingly or not. Hopefully, Bethesda can figure out a way to fix this without making too much trouble for players.


On April 18, 2014 at 10:13 pm

it might not make much sense but i really have a problem this. I mean if you leave a bug like that in your game than its kinda stupid to ban anyone who used it. I mean what makes it different than a feature at the time. I think that if they didn’t fix it when they went though it they shouldn’t punish their paying customers for using it. But maybe that’s just me.

Gus Guy

On April 19, 2014 at 3:53 am

Totally agree with thedark, it sets a terrible precedent to punish people for being savvy enough to take advantage of a glitch that already exists within your game. If you left the glitch in the game, then the person who bought it has every right to take advantage.

Obviously anyone who actively HACKS a game to get an unfair benefit should be banned.


On April 20, 2014 at 3:34 am

While I’m normally against this sort of thing – it obviously wasn’t working as intended – I really can’t blame people for using it. If the game has such a hole that anyone with a bit of sense can see it, and the programmers have done nothing to fix it since beta, then don’t be surprised if people take advantage of it. It’s like pathing bugs in other games, where if you go to a certain point the mobs have trouble reaching you, or any other little glitch that you can take advantage of. If they’re there then people will use them, they should be firing their programmers not banning the people who bought it.