The Escapist “Critical Success, Commercial Flop”

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The Escapist explores games and consoles that have received critical acclaim, but were ultimately commercial disasters in issue 139: “Critical Success, Commercial Flop.” There will always be exemplary products that end up going down in flames despite all indications. However many of these games accrue a cult following lasting long after titles from the same era are gathering dust, forlorn and forgotten. Take a look at a few of these rare finds on The Escapist.

In “Fighting with Monsters” journalistic heroism is questioned with Beyond Good & Evil by Brendan Caldwell. Howard Wen Interviews Dan Potter, founder of Cryptic Allusion in “Cryptic Allusion on Keeping the Dream(cast) Alive.” The game Grim Fandango has held onto its community as told by Nova “Chimaera” Barlow in “Walk, Don’t Run.” Alan Au continues to play the original and wait for “X-com: The Truth Is Out There.” And in “For the Love of the Game” Chris La Vigne finds who develops the game for the gamer and not the money.

via Press Release

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