The Last of Us Officially Delayed to June 14

Yesterday, reports suggested that The Last of Us was getting delayed to June 18. Today, Sony has confirmed the delay of the PlayStation 3-exclusive action-shooter to June 14, the day after this year’s E3 ends.

In a statement issued by Naughty Dog, the developer explained that this delay is to ensure the game meets the high standards its set for itself. The statement reads:

“As a team we pride ourselves on setting a very high quality bar for every aspect of our games–gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, our fans.

“As we entered the final phase of development for The Last of Us, we came to realize just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards.”

I’d rather see a five week delay than a title rushed out the door and subsequently patched. But I would also like to see a PC version…

via GameSpot

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1 Comment on The Last of Us Officially Delayed to June 14


On February 13, 2013 at 8:20 pm

I, too, am willing to wait a bit longer since it usually results in a more polished product. At least the plan is still to release it in the summer when so many game companies seem to ignore that many gamers have extra time on their hands.