The Last of Us Officially Delayed to June 14
Yesterday, reports suggested that The Last of Us was getting delayed to June 18. Today, Sony has confirmed the delay of the PlayStation 3-exclusive action-shooter to June 14, the day after this year’s E3 ends.
In a statement issued by Naughty Dog, the developer explained that this delay is to ensure the game meets the high standards its set for itself. The statement reads:
“As a team we pride ourselves on setting a very high quality bar for every aspect of our games–gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, our fans.
“As we entered the final phase of development for The Last of Us, we came to realize just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standards.”
I’d rather see a five week delay than a title rushed out the door and subsequently patched. But I would also like to see a PC version…