The Last of Us PS4 Will Have Cutscene Quality Visuals
The Last of Us on PS4 will feature cutscene resolution character models.
That, at least, is the claim of the game’s creative director Neil Druckmann who claimed that the remastered PS4 versions will feature in-game character models on par with the PS3’s cutscenes. The process of prettying the game up was apparently made easier by the way the team employed a variety of different resolution assets in the making the PS3 game. Whereas gameplay or a cutscene might employ in-game assets of varying resolutions, the PS4 edition comparatively will be able to use the best version of everything.
This isn’t to say, of course, that Naughty Dog won’t be rebuilding some portions of the game from the ground up. “Our cinematics are now running at 1080p and 60fps, and that involved rendering them all from scratch,” said Druckmann.
According to Druckmann, while The Last of Us Remastered will largely be a visual upgrade, he and the development team have considered making tweaks and additions to take advantage of the PS4 controller’s triggers and touchpad. That said, his ultimate goal is to just “bring it over to the PS4 and get a more solid version of the same experience.”
In addition to the upgraded main game The Last of Us Remastered will include DLC from the PS3 game. Naughty Dog has yet to confirm an official release date.