“The Little Things” of Call of Duty: Black Ops

We all know how a Call of Duty game works by now, right? Well, maybe we mostly know how it works, but Treyarch’s Johs Olin took to the Playstation Blog today to hand out deets on a few features of Black Ops you may not have known about. (Though all anybody cares about is that it’s in 3D, right?) Below, you’ll find said deets in an easy-to-read list, dummy.

  • Splitscreen online multiplayer support (surprise?)
  • Custom games editor. “Players will have the ability to structure their games at all new levels of granularity. From variables as simple as Time Limit and Score Limit, or as deep as which weapons, Perks, and gear are available. You want a Pistols Only match? Make one! No longer do custom game modes rely on the ‘honor system.’
    Furthermore, any Custom Game you create and configure can be placed in your File Share, for friends and the community to browse, download, and enjoy.”
  • Friends list integrated into the in-game menu
  • Regional matchmaking
  • Your emblem is not reset when you hit Prestige.

That’s all well and good, Josh, but can you turn the gravity way down in a custom match? Can you? That’s a serious question, Josh.

I guess we’ll all find out together on November 9.

Got the game? Enjoying the little things? You might also enjoy our comprehensive, step-by-step walkthrough, located here.

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1 Comment on “The Little Things” of Call of Duty: Black Ops


On October 29, 2010 at 8:38 am