A Mighty Hands-On Preview of The Mighty Quest For Epic Loot
Once players have looted a couple of castles, they can start building their defenses, which is where TMQFEL’s ingenuity really shines. Using collected gold, players will construct a fortress that will test the mettle of rival players. Though the entrance and treasure room are fixed, players will design the layouts of connecting rooms, purchasing monsters and traps to defend their treasure. Each dungeon has an overall budget, which increases as it levels up, as well as clever localized budgets, which determine how many adversaries can be close in proximity and prohibit players from simply packing the first room in the dungeon full of as many monsters as it can fit.
Once everything is in place, players are free to take their own heroes on a dry run, testing trap placement and monster composition to ensure that the experience is as unpleasant as possible for any would-be treasure hunters. Gaps in the defense are best remedied by a trip to TMQFEL’s in-game store, an expected component of any free-to-play game that makes particular sense here. Players can buy new room layouts, new, grotesque monsters, deadly traps, and even furniture and wall-hangings to give their castle that lived-in feel.
The store accepts gold, which is available simply by playing the game, or gems, which are available for purchase. In addition to defensive items, the store also provides potions — quite crucial for success — and character equipment — somewhat less so, as the gear available from drops while dungeon-crawling is both useful and diverting. Early on in my hands-on session, I found a “Voodoo” crossbow which came with a distinctive new animation in addition to its damage upgrade.
As players gain more experience, they will move to different zones, which offer developer- and player-created castles of an appropriate level. Beat the boss of a zone, and you’ll have access to the next one, although you’ll also have continuous access to the “Friend Zone,” populated by the castles of players connected by the game’s built in social features.