The Next Doom is a Reimagining of the Original

Id Software’s next entry into the Doom series isn’t a sequel to Doom 3 or a prequel to earlier games — it’s a new take on the original game.

Shown at QuakeCon 2014, Bethesda and id revealed new details on the title, which is simply called “Doom.” It takes place on Mars, where id Executive Producer Marty Stratton said the developers feel the story belongs, and will feature crazed scientists creating cyborg demons that then fight Doom’s marines. Stratton also said the game will sport new first-person shooter combat mechanics and features.

Players should also expect a fairly old-school experience from the new Doom, which will feature fast-paced, big-gun gameplay. You’ll be able to carry all the guns you want, id said, and health will regenerate constantly as players fight off enemies. But the gameplay isn’t about taking cover to heal up — it’s more about unfettered demon-blasting. Players will also have melee capabilities, and Stratton mentioned the game will include “fast-paced” competitive multiplayer.

Also revealed during the QuakeCon event is the fact that Doom will feature 60 frames per second and 1080p resolution. Otherwise, id won’t release the game, Stratton said. It’s slated to hit PC, Xbox One and Playstation 4.

Bethesda kept the Doom reveal exclusive to QuakeCon attendees, so unfortunately I haven’t been able to see the game as of this writing. Our GameFront ground team has sent their impressions and information from the event, however.

“Holy. Shit. This game is INTENSE,” Editor-in-Chief Janelle Bonnano told me via text. That might give you some idea of what the team is seeing.

Community Manager Jeff Mills likened the aesthetic to Dead Space, which is not a bad quality for a Doom game to have, in my estimation. The reveal featured actual gameplay (that I also haven’t seen), so expect full impressions from our ground team just as soon as they fill their eyeballs with demonic gibs and head back to their laptops.

Stay tuned right here for more QuakeCon 2014 coverage this weekend.

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5 Comments on The Next Doom is a Reimagining of the Original


On July 17, 2014 at 5:42 pm

I dunno, just for me it seems like the health coming back on its own would take away the horror and fear that made the original so awesome.


On July 17, 2014 at 7:05 pm

I was under the impression that this was to be an idTech5 engine game, however I read elsewhere that this is actually idTech6.

Can anyone confirm which engine this is on?


On July 18, 2014 at 12:00 am

@ ZombieBear – The original games were never scary though. I don’t know about you, but I’m old enough to remember when the original games were brand new. Back then everything used to scare me, but not these games. The originals were always about running through levels blasting demons, finding secrets and collecting keys. It wasn’t until Doom 3 that they tried to make the game a horror game and is in my opinion the single biggest mistep the game took.

Janelle Bonanno

On July 18, 2014 at 7:10 am

@SupremeAllah – I can confirm that it will definitely be on the idTech 6 engine and a next gen only piece.


On July 18, 2014 at 2:17 pm

I’d be satisfied with a HD 3D Brutal Doom. Perhaps setting the expectations beyond far.