The Old Republic: Was the Slicing Nerf Too Much?

Slicing in the Old Republic has caused controversy since its inception, but player rage is presently at an all-time high now that the crew skill has taken a heavy-handed nerf in Tuesday’s update. Standing apart from the other mission skills, slicing was intended to be mostly about collecting credits rather than items.

However, it did not take players long to plot out profitability tables and determine which missions to run to bring in the greatest return. By gaming the system, hardcore players were making upwards of 100,000 credits a day off slicing.

To put this in perspective, I made it to level 20 with 20,000 credits in the bank. I decided that, after hearing all the fuss about slicing, I needed to do my due diligence as a professional reporter and try it out for myself, for the sole purpose of bringing you the truth, and not at all because I wanted tons of free cash. Ahem.

The result?

By level 21, I had 120,000 credits.

Thanks to slicing, I made five times as much money in a single level than I had throughout twenty levels of play. For several levels, I was netting 6000 credits an hour in profits off slicing alone — and, in retrospect, I could have been netting 18,000 credits an hour had I been sending all three of my companions rather than just one. If I created secondary characters and invested a great deal of energy into abusing the system, I could have been making 32,000 an hour.

Players have stated that, at the higher levels of play, slicing is no longer worthwhile relative to the other crew skills. However, the issue was slicing’s ability to make low-level characters filthy rich. By the time the nerf struck — a week from launch — hardcore slicers were already sitting on millions of credits.

Now, Tuesday’s update slashed slicing profit margins by 80%. The data have shown that there is still a profit to be made in slicing — it’s just so low that many players think the skill is now useless.

Was this nerf an overreaction by BioWare? Was this the correct way to make slicing balanced? Should slicers stop “QQing” because they can no longer get free money? Tell us what you think, and whether you were a slicer.

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8 Comments on The Old Republic: Was the Slicing Nerf Too Much?

Anonymous

On December 30, 2011 at 5:32 am

It is upsetting how much of a nerf it was. I can understand the huge profits I was making and I had reached 350 by the time the nerf went into place. I had a dead modem and got a new one two days later completely unaware of it. Having a friend tell me, I tried it a few times and found my profits completely not worth it. I am disappointed I am not making as many credits and extremely disappointed the nerf was so severe especially with my slicing skill at 380 now. Lowering the profit is understandable, the extreme percentage drop is inexcusable. You could say The Old Republic has become the “Jew Republic” speaking stereotypically.

Warp

On December 30, 2011 at 6:41 am

Having seen the GM (Auction house of TOR) basicly die, Yes it was too much people are not selling nearly as much as they used to and crafters have almost stopped making things.

Bioware might have severly hurt the growing economy in TOR.

CJ Miozzi

On December 30, 2011 at 1:49 pm

I also noticed the dearth of action in the auction house… The whole economy has come to a standstill. Slicing was needed to boost the game’s economy in its infancy. Now, everyone is poor.

willvandom

On December 30, 2011 at 4:31 pm

I find it cool but no matter how much credits you own if you cant spend it if there are no items to do so i went to 10 servers all the same premium okay custom difficult to find and artefact is more like a treasure hunt
if that will not change the old republic will be like all else mmo good if the market has the right items and do not say the loot items are okay they are not I say if you want money then post good items and the economy booms look at wall street if they had nothing to offer no one buys the same as in the old republic Bioware should consider a micro transaction system soon there is nothing where you can buy stuff if they need inspiration goto turbine

Luther

On December 31, 2011 at 9:36 am

If you can’t afford to send out your companion to gather resources then fly to a planet and do it yourself, Seriously all this QQing is retarded, players these days only want things for free, do a little work for once to obtain great feats, or stop and go back to wow.

You people make me sick.

ddd

On January 2, 2012 at 4:53 pm

By the way, the slicing nerf just cut inflation. Read an economics book. Having 10m creds doesnt make you rich if a lev 5 proto item costs 1m creds.

Zash

On January 3, 2012 at 9:36 am

The slicing nerf was a little much, I never got a part of it being OP on my high level unfortunately, but my alt has it and I still make profit. However, they already started with a bad economy in my opinion. 30k+ for high level training, 210k for rank 2 mount training on top of a 40k mount for a meager 10% increase? (I still don’t have it at 45, not that I can’t afford it, but I find it hard to justify the cost)

Plus, they refuse to roll anything back. They didn’t penalize any of the players exploiting their PvP bug, even though it was their fault. Point being, any exploit players find is their fault, but that doesn’t mean the players shouldn’t be punished for it. Nerfing it literally into the ground isn’t the solution at this point, sure it stops the people playing 3 low lvls with 10 mill credits each, but it already really hurts legitimate players.

Alz

On January 21, 2012 at 10:42 am

Luther, you are an idiot. I mean to the point to where I hope you do not breed and bring other little morons into this world and pollute the world with more little retards.

1. it was the AMOUNT of the nerf. Its not so much about wanting things for free, but its A PROFESSION. For anyone who isnt working at mcdonalds and is a complete fail in life, its think about it like this. If you work in a factory, you make 15 an hour. Making 30 is too much (so it gets nerfed). however with the nerf, you are now making 14 an hour. Do you understand what I am getting at? If not, give me your email and Ill draw you a picture.

2. Go back to wow? No, you idiot. We want the wow fan base to come to TOR so it can get bigger, and better, and actually stay around.

Again… pleases do not breed.