The Secret World Only Sold About 200,000
Funcom has fallen on some rough times. Last week, The Secret World developer confirmed it would be engaging in cost-cutting measures, including ‘temporary’ layoffs that some sources report could be as high as 50% of the company’s staff. This has culminated in the company’s just-announced switch to making smaller, online games. The culprit is The Secret World’s relatively poor performance, as the MMORPG has performed well below expectations.
A FunCom report released today confirms that the game has enjoyed sales of a little over 200,000: “Initial sales of The Secret World have been below expectations,” the report confirms, “as communicated in the stock notice of the 10 August. The Company still considers it likely that sales for the 12 months period following launch of the game will be less than half of what was presented in the Conan-like scenario in the 1Q presentation. The company has recognized an impairment charge adjustment of the book value of the game) amounting to 35,000 TUSD.”
That’s well below what would be considered necessary to justify the expense of making the game – consider that Star Wars: The Old Republic had at one point more than a million users, and it’s going the F2P route after less than a year. This would seem yet another proof that the MMO market is completely saturated and is declining. Which is to say that Bethesda better consider killing The Elder Scrolls Online, because it’s going to flop.