The 10 Most Annoying Things About Call of Duty Multiplayer
Listen, I play quite a bit of Call of Duty multiplayer and even so, there are still things that annoy me every time I encounter them. In fact, most of these probably annoy those of us who play Call of Duty simply because of how often we encounter them. Here’s what I consider to be the ten most annoying things about Call of Duty multiplayer.
10. Not having the right unlocks
It doesn’t matter how often you play, there’s bound to be a moment where you kill a guy, pick up his weapon, and instantly decide that it’s your new favorite weapon, only to find out that you don’t have enough squad points to unlock it or any of the attachments. More often than not, this happens because someone is running around with a fully spec’d weapon that requires you to be at max level before you can select it, but still, it’s annoying none the less. In Call of Duty Ghosts, this actually feels like it happens more often than not, despite there being no level limit to use each weapon. Squad points come slow, and that spreads out your weapon choices pretty thin. The problem definitely hasn’t gotten any better in recent years.
9. On-Scene Commanders
We’ve all been in that situation where we’re starting to lose a close game and have to bark out a command or two over the microphone, but some people take it to the next level. Sure, we all want to win, but if you’re sitting around in public matches barking commands like you’re some of kind of on-scene commander, there’s no way that anyone is going to listen to you, let alone think you’re cool for it.
To be fair, it isn’t Call of Duty, but this is my favorite video of someone taking this concept to the extreme for a laugh.
8. Non-Double XP Weekends
Now, this might sound like the epitome of a gamer’s first-world problem, but once you get the taste of how quickly you can level up your soldiers under double XP, it’s impossible to go back. There’s nothing like a weekend where you know you’ll rank up fast and finally hit that “Prestige” button to see just how far you can get in three days. It’s pretty far, turns out. There’s nothing like the feeling that comes when you hear that level up sound multiple times throughout one match. It gets you hyped and makes it almost impossible to stop there. We just wish they’d come more than once a month or so.
7. Host Migration
This might not be an issue much longer for gamers picking up an Xbox One or PlayStation 4 which utilize dedicated servers, but at least for now, host migration can be a bit of a bummer. If you’re unfamiliar, Call of Duty doesn’t have dedicated servers anymore. Instead, it chooses the player with the best connection to host a lobby and everyone connects with them. If they decide the leave, the game has to stop, pause, and find a new person to host the game. It takes away from the action and can happen again and again until it finally kicks you back out to the main menu, losing you precious time and XP. It’s just a bummer all around.
6. Bad Map Shuffling
When you’re enjoying a lobby and the playlist that you’re in, there’s nothing more frustrating than having your least favorite map come up…only to have it come up again and again because there isn’t a good rotation of maps cycling through. I don’t think it’s really clear what causes this, but it’s likely less of an issue in Ghosts than it was in Black Ops 2 because there’s not an option to replay the same map. That’s good for situations like this where you get a map you don’t like, but also kind of a bummer when you get one that you really do like. Regardless, it’s always a good call just to scream into your microphone telling people to vote for the opposite map. It always (read: never) works.