The Witcher 3 Dev Disappointed by Xbox One Geographical Limitations

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Microsoft only has intentions of supporting 21 countries upon the launch of the Xbox One. Every other nation in the world will be left out in the cold as the publisher has no intention of delivering support to residents of those nations on day one, regardless of whether they import their consoles from a nation with official support for the Xbox One.

Countries outside those geographic locations will have to wait for an unspecified amount of time before they will be able to use the device. Countries such as Japan, South Korea, Singapore, and even Poland—the nation where The Witcher 3 is being developed—will not have support for the Xbox One.

Players who import their consoles from the UK or the US will still be unable to play games on the platform, as it requires that they log on at least once every 24 hours to verify their connections with the server, which will, foreseeably, only accept connections from nations with official support.

Microsoft has repeatedly confirmed the limitation over its Xbox Support twitter account, as follows:


Speaking to GameInformer, CD Projekt Red, the developers of The Witcher 3, have weighed in on the situation with the following statement:

“I was just in a restaurant and saw the list,” said Marcin Iwinski, co-founder and joint CEO of CD Projekt Red. “I was surprised, and I really hope that it isn’t final. I think Polish gamers will speak out loud. From my perspective, it’s a sad situation.”

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8 Comments on The Witcher 3 Dev Disappointed by Xbox One Geographical Limitations


On June 13, 2013 at 4:57 pm

Why is it sad? Nobody cares about Xbox One anyway.

Ian Miles Cheong

On June 13, 2013 at 6:28 pm

It’s sad because they’re developing a game for it and won’t even be able to play it in their home country.


On June 13, 2013 at 9:44 pm

It’s more than sad, it’s pathetic. You’re telling me that one of the members of the team who developed the Witcher 3 will not be able to go home after launch and enjoy playing what they were apart of creating. I just cannot even understand that.


On June 13, 2013 at 10:11 pm

Interesting list of countries. I’m not buying the company line that the list is based on countries with stable internet connections. South Korea, for example, has generally excellent connectivity. Certainly better than the United States, which actually has fairly sh*tty broadband overall compared to the rest of the world as has been pointed out in previous GF articles.

What South Korea doea have, as Blizzard can attest, are significantly more robust consumer protection laws regarding electronic media than the United States. The proposed EULA terms for the Xbone are probably in active violation right out of the gate. I’m not an expert on EU consumer protection law, but in current form the Xbone and MS are getting dangerously close to the edge there as well.

IMHO, the MS supported country list was likely determined more by trying to avoid countries that could successfully file consumer protection lawsuits against MS than by stability of internet connectivity.


On June 13, 2013 at 10:49 pm

Congrats Microsoft, you made Poland sad.


On June 14, 2013 at 2:43 am

Boo hoo, a bunch of backwater peasants can’t play a mediocre videogame because Mircosoft understandably wants to focus on the US market – you know, where it makes all its money and will continue to do so in spite of your crying?

It doesn’t matter anyway since most Polish people are living in the UK and the rest of Europe anyway so they’ll still get to play it, providing they can afford and Xbox One on welfare. LOL


On June 14, 2013 at 11:08 am

Hey LOL go back to living under your rock wherever it is that you live in UK nah I bet you live in a little mudhouse you racist idiot. Haters gonna hate, POLAND FOREVER!


On June 14, 2013 at 11:13 am

@lol and @TheOneS2K: Frankly, neither of you are painting yourselves in glory. Gamefront is better off without both of you.