The Witcher 3 Offers Dozens of “World States”, 300+ Ending Variations

It’s no secret that The Witcher 3: Wild Hunt will offer a wide array of endings which are based upon the player’s actions throughout the game. But just how many endings are there, exactly?

According to the game’s developers at CD Projekt Red, the game will offer 36 separate “world states” at the end of the game. These world states equate to three disparate playable epilogues, with hundreds of smaller changes unique to each player. The game’s managing director Adam Badowski told Polygon that they stopped counting once it reached 300.

“The game is quite complex,” Badowski said. “We didn’t mean to develop something special for the endings; it’s a natural consequence of the storyline. The story has hundreds of different branches and sub-plots. We have to just sum all of those elements up in the epilogues. Some of those elements are taken from the very beginning and some from other moments of the storyline. All of them will connect in the epilogue.”

Much like its predecessor, The Witcher 2, the game is expected to contain over 50 hours of gameplay and story and its developers even plan to offer support for save files for players who experienced the second game so their actions will carry over to the new game. It’s not a guaranteed feature, but CD Projekt Red wants to make it happen.

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6 Comments on The Witcher 3 Offers Dozens of “World States”, 300+ Ending Variations


On April 1, 2013 at 10:25 pm

Glory to CD Projekt Red, may they always be the gold standard of developer. Makes me laugh at how pathetic Bioware looks with all their ending bull. They’ve got 300+endings…my god….


On April 2, 2013 at 12:48 am

We must keep in mind that what they call different ending could be an only sequence of some second with some text, but REALLY taking account of the player action all along the trilogy is what’s important here.

I can’t say how much i think the same as Mike, up there. +1

CD Project Red, One (if the only) of the company wich make an “extended patch” wich have all of the expansion/dlc/etc… and give it free to her consumers…


On April 2, 2013 at 6:13 am

Valve has never charged for a DLC either.


On April 2, 2013 at 2:31 pm

@anathemize Wouldn’t know, wouldn’t care. Valve had never released a dlc for any valve game I’ve played, so that’s not saying much. Personally the name Valve, doesn’t do much to inspire confidence anyway. They claimed they were making the HL2 into smaller parts so we wouldn’t have to wait soooooooo long. Look how that’s worked out. No, they would rather make things that, although they aren’t bad, they aren’t HL either. People are really losing patience with Valve anymore.


On April 2, 2013 at 3:43 pm


Gabe Newell’s bank account and the love he has with the gaming community at large would tend to say otherwise. It helps to remember that “me the individual” does not equal “people’ as in the broader community.

As to the article, more CD Projekt pron, but I’m waiting to see that these endings/world states are compelling and interesting. They do a lot of good, so I’m likely to give them greater trust than I give most companies (*coughEAwarecough*)


On April 2, 2013 at 5:32 pm

Hate to break it to you Kevin, the only thing that it says is he loves money, and if you’ve listened to the gaming community you would know they aren’t happy with him. It’s not just me, it’s a lot of me’s. Tell you what. Go to steam and see just what the people are saying about the HL2 BS going on. Somehow I don’t think you speak for the broader community. Dude, if you had read any of the articles on him, you know he’s even ticking off a lot of the reviewers as well. People just get all giddy when he hints that they “might” be working on it. No clear info though. You may be happy with him, but like you said “you and the broader community, aren’t on in the same.
As for CD Project Red. Now they rock.