The Witcher 3: Wild Hunt Announced

CD Projekt has finally unveiled The Witcher 3: Wild Hunt via the latest issue of GameInformer US.

Users on the NeoGAF forums have uploaded scans of the magazine, from which we’ve gleaned that the third installment of the series will feature an open world 40 times as large as The Witcher 2′s and 20% bigger than Skyrim’s. On horseback, it’ll take 40 minutes to traverse. Ships will be available to help you navigate the world, and both horses and ships can be upgraded.

Geralt will be able to travel anywhere in the world, but monsters will not scale to the player’s level. Over 100 hundred hours of scripted quests are to be included, and while bosses will still feature, there are to be no scripted boss fights. CD Projekt hopes to address the difficulty problems of the previous games and is reworking combat.

While no specific platform information was given, the developer did mention “all top-of-the-line” consoles, which not only implies a next-gen release, but that the series is coming to the PlayStation 4 as well.

GameInformer has access to exclusive footage:

The only blemish on my excitement over this reveal is that I’m not thrilled about “Wild Hunt” as a subtitle.

via VG247

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11 Comments on The Witcher 3: Wild Hunt Announced


On February 5, 2013 at 9:26 am

I don’t mind the “wild hunt” at all, after all it’s not only part of the witcher universe but also a very old and famous myth known all over europe.


On February 5, 2013 at 10:12 am

Anybody who’s played the first two games should know the wild hunt. Looking forward to more answers on his past. CD Projekt is one of the best out there. They take care of their games and their customers. Can’t wait.


On February 5, 2013 at 10:15 am

@ CJ Miozzi

Wild Hunt is mostly myth in north, central, western Europe, it refers to ghostly group of huntsman on horses in full hunting gear, surrounded by howling of hounds, riding madly through sky or above ground in night. Mostly they are spirits of dead people, but sometimes there are figures of kings or known warriors and gods among them too. Odin was one of old gods which is often considered to participate in Wild Hunt.
Usually Wild Hunt was sign of some tragedy, some catastrophic event or plague and usually was considered a sign of upcoming death, mostly to person who saw it. Those who crossed path of Wild Hunt were either killed or dragged to land of dead.
Myth differs depending of region, and which known figures were riding in it.


On February 5, 2013 at 1:08 pm

It feels good to finally have an official announcement.


On February 5, 2013 at 1:34 pm

erf.. so it’ll be only a trilogy ^^;; ?
i’ll be sad :S


On February 5, 2013 at 2:06 pm

Also, I don’t know why the subtitle would be a problem. Like TheDog pointed out, playing the first two games makes it quite clear that The Wild Hunt is going to be the main focus of this game, so I’m actually pretty excited to see that as the subtitle.

CJ Miozzi

On February 5, 2013 at 2:16 pm

“Wild Hunt” just doesn’t strike me as a particularly exciting subtitle, in and of itself. It doesn’t carry the epic feeling that “Assassins of Kings” does.


On February 5, 2013 at 3:04 pm

I can see how it might sound cheesy, but for me it is not.
The wild hunt (originally, I’m aware the witcher books treat it differently) are souls of folks who died an untimely death (in german also called the savage army, generally the german “wüst” (wild) could be translated to any of “savage/wild/rakish/desolate/wasteful/rude/…). People and even animals who see it are dragged with it and have to run over the skies with the wild hunt until freed. In the north, it is related to Odin and the hunt to asgard. Depending on region it involves peasants having to sacrifice to them, ghost-women seducing unsuspecting men and what not. It’s a fairly interesting myth imho.


On February 5, 2013 at 3:40 pm

Will be interested to see how Nilfgaard plays out in this one. The White Flame Dancing on the Barrows of his Enemies made a pretty major move in the end of Witcher 2, so that has to get resolved somehow. Certainly the Emperor will look for a way to exploit Geralt, just like everyone else is.


On February 6, 2013 at 7:25 am

I have great faith in the folks from cdp RED, but huge open world strikes a few alarm bells for me. Skyrim was great at what it was, “A huge medieval fantasy playground”, but storywise the narrative suffered for it. And narrative is the strongest point in The Witcher, so a open world could either:

1) Break the narrative into separate (unfocused) pieces, which could break the pace and imersion.
2) make the huge world largely pointless and time/resource consuming.

I really do hope this doubt of mine is thoroughly proven wrong though.

CJ Miozzi

On February 6, 2013 at 8:48 am

Thanks for clearing up the real-world European mythos, folks. I’m from North America, so I didn’t realize the title was grounded in real-world lore. I appreciate the title much better now!