The Witcher Modding Forum Open

CD Projekt has the new modding board for The Witcher up on the official The Witcher web site. With the Djinni Toolset around the corner, I’m sure modders are already outlining their ideas for his graphically outstanding game.
Because the release of out toolset Djinni is coming very soon, I’d like to introduce to you our new forum for modders. We’ll try to answer all your questions about Djinni and other technical or meritorical matters. I hope that as soon as the toolset is released, all of you will get to work and create many unique adventures in The Witcher’s world.
The ability to mod PC RPGs is one of the reasons I really enjoy playing them. If a game can be modded, it’s well worth the investment. With mods on board, you can extend the life of a game indefinitely. I’m still playing Oblivion and Neverwinter Nights 2 as a result to name just a couple. I hope that Bethesda’s Fallout 3 game is just as moddable.
via RPG Codex
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1 Comment on The Witcher Modding Forum Open
Ekometal
On May 8, 2008 at 11:14 pm
i have found possibley a few solutions but nothing hardcore evidence wise.
a possibility ive gotten is the designers didnt like the pirating so they protected against these writer/burn drives or something of the sort. another thing would be the total fact it does not even recognize theres a disk in there.
i even put in Fable: the lost chapters and it auto ran no problem and a few other disks. so i have no clue what the problem is and i have searched the net for a few hrs to get a solution with no triumph.
Does anyone have a clue.