This Game is Called NeverDead, and It Means That Literally
Eh, you ask? You are an immortal dude who is so immortal that when his head falls off he can but it back on, like that seashell pirate from that movie. You know, that movie. Anyway, there’s a reason he’s like that, but I don’t think I can do it justice. So hit the jump for Konami’s official description, which is as amusingly confusing as most Konami games.
“NEVERDEAD begins in the waking hours of peace and calm, when the world is under threat of being consumed by a demonic plague. Centuries have passed since the world succumbed to an unforeseen shadow of evil, and a hero was made an immortal by demons. These demons have risen once again in the present day causing unrelenting mayhem reinforced by destructible environments within the game. Now using his immortalic regenerative powers re-assembling his own body to evade death, the hero carries out the only salvation the world will know, for he is Never Dead.”
WOOOOOOOO! That sounds like the plot of Darksiders, but the game itself is kinda different than that title. It’s an arcade-y action title that gives you a couple pistols and a “butterfly design-inspired sword” and then has you fight large beasties. Based on the trailer, you can also expect plenty of bad dialogue.
This one comes at you from Rebellion, who you’ll know from the piles of Aliens vs. Predator games they’ve made and a couple of Star Wars Battlefront PSP titles. This one is being developed for the PS3 and 360, and that’s all we’ve got.