THQ Opens New Montreal Studio to Be Run by Patrice Désilets

THQ announced today that they will be opening a brand new gaming studio in Montreal, and that the studio would be working on “a second large-scale game in that studio. It’s a two-game studio.”

The really surprising news in all of this wasn’t that THQ was going to be hiring 400 new people, or that they were opening another studio. It was the name of the person who will head that studio: Patrice Désilets.

Désilets, well known as the creative director for the Assassin’s Creed series, had left Ubisoft earlier this year in what he described as a “creative break.” In an open letter to the community, Désilets said that he is delaying his move to THQ until next summer out of “respect” for Ubisoft. That letter appears below.

Hello everyone,
As you may know, last May, I made the difficult decision to leave Ubisoft after 13 incredible years. I felt that it was the right time for me to pursue new opportunities as well as enjoy life outside the industry. Since then, a lot of speculation and rumours grew as to where the next chapter of my career would bring me.

Today, I am happy to share with you my decision to join forces with THQ. Under my own label and team, which has yet to be created, I will be making my next few games within THQ’s Montreal-based studios.


I am very eager to start working on new games, but for various reasons and mostly out of respect for those who gave me my first chance in the industry, I will not be working on any projects until Summer of 2011.

Now I will go back to my obliged creative hibernation and enjoy spending time with my family… I can’t wait to see you all at E3 2011 where I will be revealing a lot more. Until then, I hope you all buy and enjoy AC: Brotherhood and Homefront:) I know I will.

Thank you, see you soon.

Patrice Désilets A.K.A “the beard”

Whenever this takes place, it’s big news for THQ, who have been working hard to bring a new look to the company. No word yet on what the two teams will be working on in the studio, but you can bet we’ll be hearing soon enough.

[Via Joystiq, Kotaku]

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