Titanfall Will Not Have a Single-Player Campaign

Titanfall will not have a single-player campaign. The reason? Its developers believe that only a small percentage of players will ever play it—and that the time it takes to create these single-player missions isn’t worth the effort for such a small team of developers.

Numbering around 60 developers, Respawn Entertainment isn’t a big company. Its founder, Vince Zampella, describes it as a “small startup” and says that the studio’s focus is better spent on developing multiplayer content.

“We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in eight minutes,” said Zampella. “And how many people finish the single-player game? It’s a small percentage. It’s like, everyone plays through the first level, but 5% of people finish the game.

“Really, you split the team. They’re two different games. They’re balanced differently, they’re scoped differently. But people spend hundreds of hours in the multiplayer experience versus ‘as little time as possible rushing to the end’ [in single-player]. So why do all the resources go there?

“To us it made sense to put it here. Now everybody sees all those resources, and multiplayer is better. For us it made sense.”

Titanfall is set for a 2014 release on the PC, Xbox 360 and Xbox One.

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17 Comments on Titanfall Will Not Have a Single-Player Campaign

FactualInsanity

On June 23, 2013 at 6:18 am

“But people spend hundreds of hours in the multiplayer experience versus ‘as little time as possible rushing to the end’ [in single-player]” Only if it’s a bad single-player experience, Zampella. Only if it sucks.
If you want to have a multi-player oriented game, then by all means skip the single-player. But don’t blame it on the gamers. That’s just bad form.

Chris

On June 23, 2013 at 6:57 am

People only rush a SP campaign when it become plain to the player that its a giant training mission for the MP.

Make a SP campaign has a great story, like ME or The Last of Us, or make the world really interesting like Skyrim, and you bet your ass people will take their time.

thedog

On June 23, 2013 at 8:06 am

If they want to be lazy SOB’s, then they can kiss my as-. Wont touch their game if you paid me. Dam-, they’re starting to sound like EA with their multiplayer BS.

Jay

On June 23, 2013 at 10:45 am

Sounds like someone has been around CoD Aretards too long.

People play through SP games and enjoy them, providing there’s a interesting narrative, characters, setting, and good gameplay.

If you make some half-assed SP game with a cliched story, cardboard cut-out characters, and tons of bromance, then yeah, nobody’s going to be interested.

If it’s good, people will play it. Don’t blame the players because you don’t want to invest the time or resources into it.

Red Menace

On June 23, 2013 at 11:39 am

Well, I’m out.

Axetwin

On June 23, 2013 at 11:58 am

I’m going to laugh and laugh when Titanfall turns out to be just as restrictive as The Old Republic. Then when people act surprised, I’ll laugh even harder.

Heru

On June 23, 2013 at 1:15 pm

You could have just as easily titled this article “Whats wrong with gaming today”.

sep

On June 23, 2013 at 1:23 pm

good. I’ve always found single player in a FPS pretty boring and redundant. The returns are not worth the effort. You cannot make a large campaign with just the one FPS mechanic, so the small campaign that they make must be ultra interesting, which would require huge amounts of time to make and would not justify the costs. So, why bother.

Make a GREAT multiplayer that breaks the usual mould and we have a winner like Titanfall.

gasmaskangel

On June 23, 2013 at 1:56 pm

Well that’s disappointing, especially as I rarely if ever touch multiplayer games.

The mechanics of Titanfall’s gameplay looked interesting to me, but there is no way I’d pay full price for a multiplayer only game.

Now I would like to point out that the reason many people never complete the single player campaign in a game like CoD (just to pick a universally familiar example), let alone revisit it is because it has a fundamental lack of both player agency (every fifteen minutes your control gets hijacked for some bit of scripted nonsense, there is only ever one single way to complete the objectives) and replay value (once you’ve shot one terrorist in the face with an assault rifle that looks sounds and feels interchangeable with all the other assault rifles, you’ve pretty much seen all the variety on offer, you are stuck on a single linear path towards the end of the level, and all of the levels feel pretty much the same). This might be excusable if the campaign itself was well executed, but sadly most of the stories boil down to a sort of macho nihilism that in the case of many modern shooters varies between glorification of the military and a half hearted condemnation of war.

The problem is that the single player portion is usually handled poorly, not that people don’t want it.

Kya

On June 23, 2013 at 3:36 pm

OK. The game looked cool but I’ve never been really interested in multiplayer. I’m going to pass on this game. If you make single-player good people will play, but if you don’t believe you could write an interesting story, and make the player care about the characters it’s smart to spend all of your effort on multiplayer. Good luck with your game.

ian

On June 23, 2013 at 9:51 pm

i’m out.

thedog

On June 24, 2013 at 1:07 am

All I can say is thank go.d there are smarter devs out there this this group. A hack game from a hack company. They say they’re not a big company. What they should have said is their not “big” on making good games. Hope this is a total bust, let them know just how wrong they really are. Gee, hey idiots, why don’t you tell Bethesda just how few people play single player, or Alan Wake, or CD Projekt Red, heaven knows all their games don’t sell. As they would say in Bioshock. Hey Vince, would you kindly, pull your head out of your as-.

Mr Glassback

On June 24, 2013 at 6:28 am

So can we assume that because they saved a fortune on having no single player campaign, they can give the map packs away for free?
The 5% statistic is complete nonsense and just further reminds me that they are only ever talking to gullible kids and not my generation.

psycros

On June 24, 2013 at 1:00 pm

Titanfail.

Kalstrand

On June 26, 2013 at 7:38 pm

Well its a no go on two fronts for me. First its being published by EA so I wouldn’t buy for that reason. Even if they had a publisher whose titles I would buy no SP makes it a no go for me.

Mike

On June 27, 2013 at 4:35 am

If only 5% of people play through your single player campaign, it’s because you made a ty single player game. No SP means I don’t give a about this game

josh

On November 3, 2013 at 5:07 pm

well maybe if you all started to put some real focus on the single player side of the game then people would be more inclined to play them. Stop just being lazy and actually make good games because there has been too much crap for far too long. you could even reward people for finishing the campaign by giving them special gear or something, and not just a trophy saying “Good Job!” Although the trophy thing has seemed to work for quite a few years now. 0_o
Just another trash title from EA. Can’t wait to see them go because all the cheap crap they put out.