Titanfall Won’t Nickel-and-Dime Customers With Microtransactions

Day-one downloadable content has long been regarded as a quick cash grab on the part of developers and publishers. Notably, some EA titles, including Mass Effect 3 and Dead Space 3, offered microtransactions for content that was otherwise unavailable to players.

In an interview with GameSpot, Respawn Entertainment said that Titanfall will not be getting any day-one DLC. Producer Drew McCoy said that the studio isn’t going to ‘nickel-and-dime’ it customers and that there are no plans to offer microtransactions.

“We want to make sure people understand we’re not going to nickel-and-dime you with microtransactions, and we don’t expect you to buy a game, put it in your console, and the first day get asked to spend more money for more content. What you get on the disc is what you bought, and that’s how we’re going to do it.”

Titanfall is a first-person shooter that’s like a combination of the free-running in Brink with mech-based combat. It’s slated for release on the Xbox One, Xbox 360 and PC in early 2014.

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1 Comment on Titanfall Won’t Nickel-and-Dime Customers With Microtransactions

Jay

On June 17, 2013 at 12:18 pm

“…What you get on the disc is what you bought, and that’s how we’re going to do it.”

Well all be damned, someone in the industry thinks like a normal person.