Todd Howard On Future Of RPGs: “The Next Wave Is Really Characters”
NOTE: This is Part 1 of a five part interview series with Wil Wheaton. Check out Game Front’s E3 Channel for more news, previews and Wil Wheaton videos!
Game Front was fortunate enough to recruit the patron saint of the nerdosphere himself, Wil Wheaton, as the in-front-of-the-camera face of our E3 coverage. Among his many antics, he nabbed this interview with Skyrim director Todd Howard, and among the topics discussed was Howard’s thoughts about the future of RPG video games.
This part of the interview starts at 6:35
You are clearly pushing the limits for what is possible for a role-playing game on a console or on a PC. Where do you see RPGs going next?
Two things. I still think you see role-playing creeping into everything. I see it in all games, with like–how do you reward the player, with whatever he’s doing? Exploring, building up his character, you see it with everything.
I think the thing in general in gaming, and you see it with RPGs more, is having characters react to you in a way that you believe, or is really meaningful, with the choices you made. I think we can build pretty good environments. A lot of people can, not just us. In gaming, doing realistic and nice-looking environments, I think people are pretty good at that.
I think the next wave is really characters. How they respond where it feels as real as the environments do. We’re not there yet.