Tom Clancy’s The Division is Ubisoft’s Open World Action RPG
Ubisoft has announced the development of Tom Clancy’s The Division, an open-world action RPG for the Xbox One and PlayStation 4 systems that’s set for release in 2014.
Set in New York City three weeks after a lethal virus, released on Black Friday, has swept through the city and left it in ruins. Society has collapsed and it’s up to a top-secret unit of tactical agents known as The Division to secure what’s left of the country.
According to Ubisoft, the game will allow players to explore familiar streets and landmarks in New York City, now obliterated by chaos, and participate in an online, persistent, open-world environment where exploration, combat, and RPG player-progression are essential aspects of the game.
Currently in development at Ubisoft Massive, a studio with its own Snowdrop engine, The Division offers both a single-player component as well as a massively multiplayer online RPG component in which players can venture forth into the open world of the Internet, group up with buddies and undertake missions online—sometimes against other groups of players.
According to the managing director at Massive, David Polfeldt, the game isn’t quite an MMO, although it does feature MMO-like components. There are no classes, but there is a skill tree you can use to play your character. Unlike typical online role-playing games, you’ll be able to customize your character class on the fly by respeccing your skills at any time.
Though role-playing elements define The Division at its core, it features strong survival aspects that force players to scavenge for resources at the beginning and scour the open world for weapons and ammunition.
In the single-player campaign, the player must embroil themselves in a story that sees the player attempting to restore order through the completion of mainline quests in New York City. Along the way, the player can participate in sidequests to help citizens in need or dispatch gangs.
Polfeldt says that unlike other titles in the Tom Clancy franchise, The Division is a “light shooter” and not a realistic shooter. However, it’s still a third-person cover-based shooter, so players shouldn’t expect to have to deal with under-the-hood random number generators to determine your efficiency in combat. In other words, it’s a bit like Gears of War or Uncharted in that sense.
The game is also supported by a companion app that allows you to call upon a mobile device to control a drone that can help to spot enemies or assess combat situations. The drone even has its own upgrade progression system.
At this point, little else is known about social mechanics of the game—like how players may be able to group into clans and vie for dominance on the streets of the Big Apple.
In the meantime, there’s a trailer to check out, which announced the game just moments ago at Ubisoft’s E3 press conference. Watch it below.