Tomb Raider 2013: Crashing Often? Here Are Some Fixes

Tomb Raider is now out on the PC and consoles, and players who’ve been playing the game on the PC last night have complained of Direct3D-related crashes while running the game on current-generation nVidia cards like the GTX 660ti and the GTX 670.

The crashes seem to occur the moment the player (or Lara) exits the cave at the start of the game, with CTDs happening every four to five minutes.

The simplest, and most effective way of fixing these crashes is to download the latest drivers from nVidia, which were released yesterday with support for SimCity and Starcraft 2: Heart of the Swarm.

Simply head on over to the GeForce website here and download the drivers listed as 314.07 WHQL or the new 314.14 BETA drivers.

If you’re still experiencing crashes ever so often, it may be due to a lack of video memory. Disable both Tessellation and set your V-Sync setting to off if the problem persists.

Update: Additionally, if you’re running an SLI set-up, you should use nVidia Inspector and add the Hitman: Absolution profile to TombRaider.exe in the game’s installation directory. The reason this works is because nVidia cards do not have an official SLI profile for Tomb Raider just yet, and Hitman: Absolution uses the same engine as the game.

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8 Comments on Tomb Raider 2013: Crashing Often? Here Are Some Fixes

Rhapsody

On March 5, 2013 at 7:56 pm

Figured i’d post this here for folks.

It seems that there are two main problems with Tomb Raider + Nvidia cards right now. The ‘new’ hair animations, and something called ” Tessellation “. An option in the ‘advanced menu’. One of, or both of these being turend on is causeing alot of people to constantly crash over and over again. Simply turning off the Tessellation fixed it for me, and the game now runs fine with everything on ‘ultra’ EXCEPT that Tessellation thing.

Official word from Nvidia about Tomb Raider
“We are aware of major performance and stability issues with GeForce GPUs running Tomb Raider with maximum settings. Unfortunately, NVIDIA didn’t receive final code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided. We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible.
In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games.”

https://forums.geforce.com/default/topic/533493/geforce-drivers/nvidia-please-take-a-look-at-tomb-raider/post/3752523/#3752523

Hopefully they roll out the new drivers within the next few days to fix all these issues

SteveTVD

On March 6, 2013 at 11:16 am

I have been experiencing the above noted crash. I have a 660 with the 314 beta driver. Turning off Tessellation seems to have solved this problem. Thanks for the advice.

ozix

On March 7, 2013 at 5:25 pm

How disable tessellation?

wcg

On March 7, 2013 at 8:09 pm

Thanks for this. I must say I’m pissed, why would you not test the game on Nvidia cards? It crashes all the time and on Windows 8, a ctr-alt-delete isn’t enough to get you back. Also. I have the game running on an AMD 6870 too, it crashes as well, just not as often.

This is the kind of thing I expect to see patched ASAP. Let’s see.

metagondria

On March 8, 2013 at 2:33 pm

I myself am an ATI AMD GPU owner (HD6870 1GB/DDR5) using latest drivers (13.2 beta!) !!

And da game crashes to desktop at random spots (most noticable when running→jumping ..!)

And no …. disabling → Tessellation nor SSAO or Vsync or unchecking the Exclusive Fullscreen option at start up (i read somewhere) did resolve anything … BUT…. ↓

When Hair FX → TressFX is back down to normal setting … the game doesnt crash anymore o_O !!!

So all of the above afformentioned sollutions only aply’s to Nvidia chipsets !!

Must say the TressFX hair is an nice looking feature and i hope they … either Square-enix or Nvidia or Ati will patch that hole before i end the game !!

current playthrough is 34% already …!

ito

On March 8, 2013 at 9:01 pm

Nvidia only? hello! PS3 uses AMD Graphics.

metagondria

On March 10, 2013 at 5:45 am

PS3 use AMD gpu !! Hello ! Your point beeing !?

talking about comparing apples to oranges here !!

Never heard off a game that crashes to dashboard (desktop on pc !) on an console !!

Glitches YES..perhaps…but game CRASH on console !!!! If so, most likely hardware issue much less software !!

I was talking about PC version of TR !!

Zyg

On April 23, 2013 at 9:18 am

Is “Misc: out of memory” an error connected to Nvidia cards? It occures frequently, mostly when playtime reaches 5-6 hours.