Tomb Raider Mac and Collector’s Edition Confirmed, Wii U Ruled Out
In the latest episode of the Crystal Habbit podcast, Crystal Dynamics confirmed a Mac version and a Collector’s Edition for Tomb Raider, while letting us know that no Wii U version will be released.
Karl Stewart, Global Brand Manager for Crystal Dynamics, said:
When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform. Given that we’ve been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across. If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality.
Stewart went on to assert that, while a Mac version is planned, it may not release alongside the PC version:
We’re in the middle of discussions with a company looking to do just that. I’d love to be able to see it day and date with the Xbox 360, PlayStation 3, and PC release, but there is a technological aspect to it as well that we need to achieve. But yes, I want a Mac version because I love my Mac.
A Tomb Raider Collector’s Edition is a certainty, but may differ according to region:
Yes, it’s on my list and I’ve already been doing a lot of exploration so I can say with certainty that there will be a collector’s edition. The editions may be unique to specific territories however, because some areas have restrictions and so on.
No major DLC plans have been announced, but it seems the developers want to ensure they don’t phone it in:
We will look into DLC and we’ve done DLC in the past, but it all boils down to experience. We need to make sure it fits. We also need to make sure we have time to build it, and we’re focused on the core experience right now.
Stewart went on to promise that they won’t be committing the cardinal sin of DLC:
If there is a piece of DLC, it may continue on a different trail from something that was hinted at in the game, or it might take something out of left field. DLC will give you a different experience, however, it’s certainly not something that has been removed from the game in order to make more money.
That is completely against what we’re all about. Especially in regards to Tomb Raider it’s more important than ever that we do DLC right. The end of the game has to feel definitive. You don’t see a movie in a theater only for the big finale to be reserved for the DVD. That doesn’t happen.
While the Wii U news may disappoint some people, Stewart otherwise seems to know exactly what we want to hear.