Proceed through the village, look for a tunnel, and when you come out, there are a number of bad guys. Snipe who you can, look for barrels, and avoid damage, you’re weak. Directly across from where you exit the water is a rope trap, and you’ll wind up upside down. Avoid it.
Now you’ll be assaulted by a boat load of guys, but you have fire arrows! These do a lot more damage, so as long as you can hit a target, don’t sweat charging the shot. There are lots of barrels to hit, too. It’s a good time!
Once the fight is over, find the campfire and upgrade/regroup. Then search the area for collectibles, which should be on your map.
When you’re done exploring, head for the next marker. When you see sacks hanging, now, they’re usually the counterweight for a trap, so shoot them with fire arrows. At the marker, you’ll find the entrance to a secret tomb nearby. Roll into the sacrifice hall, take out the sack so the trap is disabled, and get ready to defend the building against a LOT of guys.
When the battle is over, use the rope arrow to pull up the hatch in the floor. You’ll eventually find a tomb, the Well of Tears. Throw jugs onto the platform to get it to the floor. Climb onto it, throw them off. Get off it, run up to the top of the ramp, jump onto the platform when it’s within reach, and then immediately jump off to the left. No sweat.
Part 9: Shanty (2/2)
Head to the next marker, which should just be to your right from the “temple”. At the door you’ll be cut off and there will be a lot of guys. If your back is to the gate, they won’t be able to flank you too much, but they will come at you from more than one direction. Now’s a great time to rack up some good combat stats. Once you’re done, follow the directions to open the gate.
Once inside, proceed through the pool and on the other side, you’ll catch up with an old shipmate. That won’t work out quite as expected, and then you’ll be isolated and coming under a LOT of fire. Be prepared. The fire arrows work really well here, just keep firing and moving.
Head on up the tower, either by rope or by ascending ramps. There will be a lot of guys around the windmill, and a camp on the far side, as well as another hidden tomb. The entrance talks some walking, but once you’re there, it’s the Chamber of Judgement. Once in the tomb, throw yourself and jugs at the shelves to get the jugs all on the floor. Then put them all on the elevated end of see-saw in the middle of the room. Once it’s tilted, you can jump to the climbing wall and get to the ladder.
Hop on the moving crate, and you’ll note all the ammo waiting for you on the other side. There’s another heated battle. A lot of guys will come at you over the ropes, and if you’re a fast shooter, you can earn an achievement for dropping them. There will be a lot of fire bombs, so keep dodging.
Grab one of the ropes to cross to where all the guys were, ascend a level, and then look for another rope to continuing crossing. After a brief conversation, you’ll reach another campfire.
You will now start an extended section where you must cross the bridge by hanging and climbing, while your buddy covers you. Wait until he tells you to go, go early and you’ll get shot and fall. Be patient, otherwise it’s not too rough. After that, there’s a lot of running and screaming and jumping.
Now it’s time to head into the cave, where you will get an up-close view of exactly WHAT the hell is going on in this place. And it ain’t pretty.