Top 10 Warhammer 40,000: Dawn of War Mods
This mod allows players to use Wargear in multiplayer and skirmish games, adds new graphics and visuals for every race, new units for almost every race, and perhaps most importantly, makes Tier 1 units viable in the later gamer rather then letting them become obsolete.
This mod includes a huge number of new units, upgrades, research, structures, abilities, and a host of other changes. Most striking is the inclusion of superweapons and titans.
A simple mod with powerful ramifications: No Limit Mod removes all limits (duh) — no unit or building caps. Side effects may include overwhelming amounts of glee, lag, and spontaneous motherboard combustion.
The Tyranids are here! This mod adds the Tyranids to DoW, the creepy hive-mind aliens that move from world to world, devouring all life — long before the Zerg were ever conceived.
This is one of DoW’s oldest and most popular mods, and it still has a large and active community. Firestorm over Kaurava is a “closer to codex” mod that radically changes gameplay, redefines balance, and adds new units, upgrades, and abilities.