Torment: Tides of Numenera Website Launches
Beyond Wasteland 2, the team at inXile is hard at work on a new game called Torment: Tides of Numenera. In case the name doesn’t ring any bells, it’s the spiritual follow-up to Planescape: Torment. inXile has since recruited Colin McComb, lead designer and co-writer of the original game to head up the new project, which is being developed with Monte Cook’s newly kickstarted Numenera setting. The decision to do so stemmed from the company’s inability (at the time) to license the Planescape universe, but it worked out for the best given the freedom they are allowed with the new setting. Planescape: Torment writer Chris Avellone isn’t directly involved, but he’s since given his blessing to inXile and McComb to develop the game.
After granting a few interviews with sites like RockPaperShotgun to talk about the game, the studio launched the game’s official website this week under its proper name after long referring to it as a spiritual successor to Torment.
The website describes the game as “a game of complex and nuanced morality, deep and reactive choice and consequence, and immersion into a new and strange vision.” A lot like Planescape: Torment, then. Like the original game, the new Torment will ask players a question from which the game’s entire story will revolve: “What does one life matter?”