Treyarch Investigating Release of Map Tool for Call of Duty: Black Ops

Treyarch quietly dropped Call of Duty: Black Opsmod tools on Steam earlier this month, but that might not be all the love the developer sends to the PC modding community.

Speaking with Game Front’s Jordon Justice at a preview event for Black Ops’ newest downloadable map pack, Annihilation (which is available exclusively on Xbox 360 for about a month before it migrates to PC and Playstation 3), Black Ops Community Director Josh Olin said the company is looking into the possibility of releasing a map tool to go along with its current modding tools, as well as supporting the ones they’ve already released into the future.

“I really couldn’t speak to future projects, but in terms of with Black Ops, if bugs come up, problems come up, we’ll patch them, we’ll fix the tools. We plan on supporting the tools,” Olin said. “And I know that our PC team is still investigating Radiant, the potential release of Map Tool. You’ll want to follow me (@JD_2020) and also our PC Director (@PCDev) on Twitter and he’s going to keep everyone updated on the progress of that.”

According to the Black Ops modding forums, Radiant, the game’s map editor, hasn’t made it into the mod tools yet because Treyarch is dealing with some technical issues in releasing it. Back on June 1, the @PCDev Twitter account had this update about when Radiant might be released: “Doubt we’ll be be able to spend time on it (Radiant) until we get tools, DLC, and another patch out the door.”

Well, all those things have come to pass, so hopefully it means time can be devoted to figuring out the issues with Radiant. At the very least, it seems to be on Treyarch’s mind, which is a good sign.

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9 Comments on Treyarch Investigating Release of Map Tool for Call of Duty: Black Ops


On June 29, 2011 at 4:45 pm

agora sim ok


On June 30, 2011 at 9:00 pm

What the balls is the point in releasing map and mod tools if we can’t run our own servers to play these creations on? Utterly pointless gesture until they release community server files like Crytek just did for Crysis 2.


On July 5, 2011 at 2:43 pm

Yeah, that’s cool and all, but I agree with the previous comment. No point whatsoever.


On July 6, 2011 at 5:43 am

I was reading about the mod tools and was surprised they even released them at all. 0.0

Following the two other comments, what is the point of making maps if dedicated server software isn’t free? Since I run a few servers myself for other games, I make maps for them to increase popularity of the servers.

Really, if they made the map making software available – I bet you your ether going to get some system where you have to pay for maps (remember this is coming from people who thinks it’s ok to charge for some normal multiplayer stats) at author set prices, or have to pay extra to have a “3rd party” map license for your server.

Anyways, I’m going to be staying in my cozy, free and supported Source Development Kit :P


On July 7, 2011 at 7:52 pm

This is WHY ACTIVION & CO. SUCKS HARD!!!! And VALVE ROCKS! for supporting custom maps and mods!


On July 31, 2011 at 4:33 am

Lack of Radiant doesn’t stop people like Zeroy.


On September 8, 2011 at 10:32 pm

“Investigating potential release of radiant”

is what it says on the treyarch wiki. this pretty much means never


On September 14, 2011 at 6:34 am

I Don´t Frankly care about MP, But i had a plan of making a zombie map with Kino der Toten Script. so for treyarch, ”This is me waiting, this is me waiting on drugs, HURRY THE UP!”

kees kaas

On September 17, 2011 at 1:02 am

i made maps on waw radiant but all the weapons of black ops are better and the flinger and the things in shangri la , the moon things the new bosses its all better ,SO I WANT BLACK OPS RADIANT