Tribes: Ascend Game Guide

Table of Contents

  • Light Armor Class Guide
  • Medium Armor Class Guide
  • Heavy Armor Class Guide
  • Soldier Guide
  • Technician Guide
  • Pathfinder Guide
  • Juggernaut Guide
  • Raider Guide
  • Doombringer Guide
  • Sentinal Guide
  • Infiltrator Guide
  • Flag Punting Guide
  • Skiing and Speed Guide
  • Juggernaut Guide

    1. The Juggernaut’s default weapon is the Fusion Mortar. This weapon basically fires heavy sniping type shots from a distance. It’s a devastating weapon in terms of damage but takes some skill to learn to use.
    2. You can also elect to purchase the MIRV Launcher. This is essentially a better version of the Fusion Mortar, as the ammo splits up in the air and goes in all directions for a much higher attack radius. The drawback here, of course, is that the damage for each split is less than a single shot of the Fusion Mortar. This is great, however, for taking out waves of enemies AND base defenses (lines of turrets, etc).
    3. The Spinfusor MKD is similar to the Soldier’s Spinfusor, except it is less damaging.
    4. You can unlock the X1 LMG. This assault rifle has a huge clip and is very devastating to both Light and Medium Armor classes. This weapon deals damage in a hurry.
    5. The Juggernaut’s belt items include the Heavy AP Grenade. This is the best grenade in the game.
    6. The Spinfusor Disk grenades are pretty awesome.. they are like spinfusor shots, only twice as efficient.
    7. The Juggernaut comes with a Health Regen Pack, allowing for quicker restoration of health when outside of a battle.

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