Ubisoft Including Always-On DRM in Driver: San Francisco PC Version

Remember all the hoopla surrounding the decision Ubisoft made to include always-on DRM in Assassin’s Creed 2 on the PC? Remember how nice it was when they removed it? Well, get ready for the whole thing to crank up again. Driver: San Francisco’s PC version will require a permanent internet connection.

In a message on the game‘s official Twitter page, the DRM scheme has been confirmed. Maybe it’s just me, but does anyone think that Ubi’s lost their minds?

We knew that this DRM wasn’t dead. Heck, we were surprised when they pulled it from Prince of Persia. Of course, they also said that people would still pirate the game.

I’m sure they did, and I’m also sure that if challenged on this, Ubi will point to that as evidence that they NEED DRM. The problem is that DRM has never stopped piracy. All it does is inconvenience the people who are paying good money for the game. Of course, you’ll never convince Ubi of that, unless you just refuse to buy the game altogether. That’s the option I’ll be going for.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

4 Comments on Ubisoft Including Always-On DRM in Driver: San Francisco PC Version


On July 27, 2011 at 9:58 am

This is ing stupid.
SERIOUSLY How long do publishing companies want to keep this up? Do they not like real world statistics? Everyone goes by statistics.
Number of people killed by cancer each year : 11 million
Number of people getting speeding ticket in america per year: 41 million
Number of fat people in the world: 1.5 Billion
Number of games that have not been cracked by warez groups: 0
Number of warez groups getting a hard-on by silly software protection: ?????????

Lets not forget that ACII, Silent Hunter 5 and Settlers 7 were cracked. It took a while (24h-1 month), but I guess Warez groups were short on network guys

Almost ALL software comes with copy protection. ALL copy protected software gets cracked eventually.

Publishers really need to understand that these silly moves do not hurt the pirates; they hurt customers.


On July 27, 2011 at 11:02 am

who give a crap about that This game isint the only 1 Requiering Online, there are many games, and this Feature wont make me cross a game that looks damn good, if u can t afford internet, well go cry to ur momy


On July 27, 2011 at 11:44 am

@max this kinda goes like a performance issue too. Let say you do have an Internet connection but its kind of slow and maybe not all that reliable. So, I’m not supposed to be able to play my game at all just because of that? Even the addition of having an always checking software could screw with people that have crappy isp’s. What if you were playing one day and your ISP just decides they want to do service on the network. Your screwed. Especially if your at a heated moment and your about to beat a mission which we all know the driver games, some missions can be a and if you play it for 30 min and don’t beat the mission… you have to start all over on the mission. That in my book… does not sound like fun. My two cents about piracy… people gonna pirate no matter what. These new tricks only makes the teams smarter once they figure a solution to the problem. Steam offers offline mode and you don’t see them struggling.


On July 27, 2011 at 3:05 pm

yeah it’s dumb. I figure that those who do buy the game will play it cracked.