UT3 PS3 to Support "Home"
Epic VP Mark Rein, has stated that Unreal Tournament 3 for the PS3 should integrate with Sony’s Home online world space in a recent interview with Gamasutra. UT3 is now confirmed for a December launch with Home set to go live early 2008.
“We’re planning that you’ll be able to get a party together in Home and then file into the game from an Unreal space. Home’s pretty cool, so we’re planning to do that. That’ll make it easy for… what I like about that is that you’ll be able to form without us having to build a party system. It won’t be as detailed as a real party system, but the idea is that we could all meet up in a room and go together in the game.
I think it’s really smart that eventually if everybody does that, each company doesn’t have to develop its own way to all meet up somewhere and all go into a game. I think that’s a very smart way to do it, and I kind of wish Xbox 360 would do that, and I’m hoping that they will at some point.
In other words, all these games have these different systems for getting together and then traveling into the games together or playing as teams or whatever. I expect that to be a dashboard functionality at some point in the future for the Xbox 360, and I think Sony’s already thinking that way with Home.”
Rein also approves of Sony’s Trojan Horse strategy of incorporating blu-ray into the PS3 gaming system.
I think there’s nothing wrong with the Trojan Horse strategy of “let’s get this device in the living room, and it can play music and DVDs and high-definition movies.”
Publishers will say, “Hey, there’s ten or however many million of those. Let’s spend a little bit extra to buy our disc and stick it in.”
I think once it’s there, there’s the temptation to play games on it, regardless of what your original meaning was. If people buy it as a Blu-ray player, they… will play games. When the big ads come out in August for a new Madden game, they’ll pick up Madden. They’ve got the equipment, so why not? They’ve made the investment.”
Players can get the whole detailed interview with Epic’s Mark Rein on Gamasutra.