Valve & Blizzard Reach Peaceful DOTA Trademark Agreement
A couple of months ago, Blizzard filed an official opposition to Valve’s appropriation of the name Dota to the U.S. Patent and Trademark Office, but it seems the two industry titans have now reached an agreement that doesn’t involve anyone’s pants being sued off.
According to the agreement, Valve will continue to use the name DOTA commercially, including DOTA 2, while Blizzard will preserve noncommercial use of DOTA for its community with regard to player-created maps for Warcraft 3 and StarCraft 2.
Rob Pardo, executive vice president of game design at Blizzard Entertainment, said:
“Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they’re looking forward to, so we’re happy to come to an agreement that helps both of us stay focused on that.
“As part of this agreement, we’re going to be changing the name of Blizzard DOTA to Blizzard All-Stars, which ultimately better reflects the design of our game. We look forward to going into more detail on that at a later date.”
Valve president Gabe Newell added,
“We’re pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one. We both want to focus on the things our fans care about, creating and shipping great games for our communities.”
Defense of the Ancients originated as a custom map (mod) for Blizzard’s WarCraft 3 that rose to incredible popularity and spawned a number of iterations, the most popular of which was named as DotA Allstars, eventually simplified in name to just DotA.