Valve Overhauling Steam Controller Design

The Steam Controller as it has existed thus far is an odd-as-hell thing to look at, and when I examined and tried to play games with it at CES lest week I found it maddening. It’s good news to me, then, that much of the design is being significantly altered, while at the same time a little bit disappointed that I may never find out if lots of people are actually able to get used to and become proficient with the alien thing.

The new mock-up, as you can see above in the photo taken by Leszek Godlewski, abandons the square pad in the middle with face buttons on the corners in favor of a more traditional d-pad and button diamond layout. The clicky trackpads are staying, of course, as they are kinda necessary for the automatic mouse-and-keyboard emulation for games that won’t have tailored control schemes, but in general it still looks more normal.

That said, this is just a mockup and signal that the beta controllers are probably not the final editions. There may not actually ever be a Steam Controller that looks like that, and the controllers that make it to retail may not look like that. It’s an evolving creature.

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1 Comment on Valve Overhauling Steam Controller Design

Red Menace

On January 15, 2014 at 9:16 pm

Think of all the money they could have saved if they had paid me to tell them it was a stupid idea in the first place.