Vigil Is Now Crytek USA; No More Darksiders

Once THQ’s auction ended on Jan. 23, there was no word on Darksiders developer Vigil Games being purchased, and by Jan. 25, the studio was shut down and all employees let go. But on Jan. 28, Crytek announced that that former Vigil lead David Adams would run Crytek USA Corp. as CEO and would bring on the core members of his former team.

Speaking with GamesBeat, Crytek chief executive officer Cevat Yerli revealed some information about the decision to acquire the Vigil team. “We were surprised when nobody bid on Vigil,” Yerli said. “We would have liked to have bid, but there were too many unknowns.”

Crytek already had plans to start a U.S. Crytek corporation, and Yerli thought that the Vigil team could work. “We had chosen Austin as the destination for [our U.S. branch], and we needed a lean and core team of expert to run the studio,” he said. “At the same time, we didn’t want to continue with Darksiders 3, since that doesn’t fit with our strategy. So when I heard that [THQ laid off everyone at Vigil], I decided on Saturday morning to fly out to meet with them to see if the team would be interested to join our mission, which is significantly different than what this team has done before.”

After that one meeting, it was a done deal. “This is probably the fastest establishment ever [for a new studio],” Yerli said. “I don’t think you could establish a studio faster than this. Only a few people within Crytek even knew this was happening because we didn’t have time to update people. So it was a surprise for a lot of people within Crytek.”

Yerli has faith in the team, even though Darksiders isn’t a franchise he plans to pursue. “My point is, I saw a history of games that spoke to the team’s capabilities,” he said. “I saw, from a corporate-culture perspective, a very fit core team, and I saw a strong leader in front of me.”

Crytek USA is currently employing roughly 30 to 40 people, so not everyone from Vigil is making the transition to this new studio, though the possibility exists that more may be brought on in the future.

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5 Comments on Vigil Is Now Crytek USA; No More Darksiders


On February 5, 2013 at 1:12 pm

Too bad for Darksiders, games that i enjoyed, but i’m happy for ex-vigil. It was a shame no-one could see their worth. GOOD LUCK!


On February 5, 2013 at 6:32 pm

I played alot of games last year but they were all the same crap. Darksiders 2 was to me in my opinion the best game of 2012 hands down. For them not continuing the franchise is foolish.
What else they going to come up with more FPS games because thats all these dumb developers do. No one has any originality anymore they just copy and paste on what makes money.


On February 6, 2013 at 7:02 am

CryTek’s new “strategy” involves only making F2P games after they’re done with Crysis 3 and Homefront 2. I’m happy for the Vigil folks that got picked up, but sad that this IP will likely disappear or end up in the hands of someone with a totally different vision for it (once THQ sells the rights). I also would’ve liked to see what their secret “Crawler” project was all about since it supposedly had tongues wagging.


On February 6, 2013 at 9:09 am

Can only hope that maybe one day it will fit into the vision. The game was fun enough and had pretty good soundtracks/art direction.

Guess we’ll never know the end of that canon though…


On April 14, 2013 at 1:49 pm

I’m glad the all the fine people over at Vigil games got new jobs,but I’m sad to see the darksiders series come to a incomplete end. Well if crytek thinks that darksiders is not worth it then i think crytek is not worth my time either. I’m tired of fps games.and didn’t care about crysis anyways.