Violence in Video Games Labeling Act Reintroduced
If at first you don’t succeed, try, try again. On March 19, US Representatives Joe Baca and Frank Wolf reintroduced a bill that would require games to bear a health warning label stating:
“WARNING: Exposure to violent video games has been linked to aggressive behavior.”
Baca tried to get the bill passed twice before; first in 2009, then again in January. Third time’s a charm, right?
The video game industry has a responsibility to parents, families and to consumers — to inform them of the potentially damaging content that is often found in their products. They have repeatedly failed to live up to this responsibility.
Wolf compares video games to cigarettes:
Just as we warn smokers of the health consequences of tobacco, we should warn parents — and children — about the growing scientific evidence demonstrating a relationship between violent video games and violent behavior.
As a parent and grandparent, I think it is important people know everything they can about the extremely violent nature of some of these games.
I grew up playing Mortal Kombat, arguably the most violent video game in history, and I’ve never raised a fist in anger. I suppose it does no harm to include these labels, but I bet it’ll entail a great monetary investiture that could have instead been spent on parental educating courses. I’m sorry, but good parenting trumps “evil” video games.