Wasteland 2 Beta Test Dated for October, Six Week Delay Explained

Wasteland 2 has been in development since it was successfully funded on Kickstarter early last year. Securing over 3 million dollars in funds that were collected on the aforementioned platform, as well as through PayPal, the game was originally slated for a Fall 2013 release.

Today, its developers posted an update stating that the game is to be delayed by a mere six weeks, and that beta testers will be able to get their hands on the game this October.

Writing on the game’s Kickstarter page, InXile boss Brian Fargo (whom we interviewed not too long ago) stated that the game is “well financed for development,” and that its delay comes down to over-funding rather than a lack of funds. Almost the opposite reason for the delay was given by Tim Schafer and Double Fine about its own Kickstarter-backed title, Broken Age, which had been split in two and delayed into 2015.

“One of the unique aspects to our crowd funding campaign is that we greatly overfunded which is wonderful in allowing us to create a larger experience, one that is in fact quite epic in size,” wrote Fargo. “It could well be the largest RPG I have worked on to date.

“Of course there is an inherent struggle with the original date hovering despite our greatly increased budget and design. In fact, we learned from this lesson on Torment in adjusting our end date as the monies increased and the stretch goals were met. It’s also important to note that we do not profit from the monies raised from crowd funding as we take 100% of that money (plus extra money in our case) and put it into the game, a game that we can be proud of and one that can become a classic.”

A feature-complete version of the game is expected to be done by next month, replete with combat, AI, character creation, radio support, loot, inventory, quests, and more.

“We have been able to accomplish so much in so little time by our experience, fantastic team and tools,” he said. “As a producer I always find myself in a conflicting role of both pushing on the design and detail to achieve something special yet at the same time keep it on schedule but that is the job. I’m quite pleased with Wasteland 2 from both a graphical and creative aspect; the scope of the game will be quite a surprise for people.”

Once the game’s beta test concludes, InXile is expected to provide a proper release date for the game.

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