What Happens If You Decide to Go Free-to-Play in SWTOR?

Curious as to what will happen to your characters in Star Wars: The Old Republic if you go from being a subscription player to using the upcoming free-to-play model? BioWare has your answer, and it doesn’t sound too appealing.

According to a Help Center page on swtor.com, downgrading your account is going to immediately cost you some privileges and features:

Your account will automatically be downgraded and it will operate under the Free player restrictions. You will need to choose what items to keep with you within the restriction levels of the free access. Furthermore, you will be able to see, but not use, your excess credits, inventory slots, bank tabs, and extra characters.

Those free-to-play restrictions include how many Warzones and Flashpoints you can play in a week, and you can’t access Operations. It also sounds as though you’ll be limited in the number of characters you have access to (you’ll also be limited on things like which species you can pick when you create characters), and you’ll lose access to a number of weapons or items because you’ll be allowed less inventory space than subscription players.

There’s a whole lot more FAQ information on swtor.com’s Help Center, right here.

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5 Comments on What Happens If You Decide to Go Free-to-Play in SWTOR?

Sharkey

On July 31, 2012 at 4:11 pm

What I really want to know is, will I still have access to my 8 characters I made during the first free month at launch? I didn’t sub after my first free month as I didn’t think it was worth $15/month, but I would love to finish off all 8 characters of mine.

R.J.

On July 31, 2012 at 4:44 pm

So they finally broke down and did it. It was only a matter of time. There are lots of MMO options out there, and many have found success with the f2p model. Now that such a thing works, it’s going to be harder and harder for any company to expect to go without offering some sort of free option.

Lupin

On July 31, 2012 at 7:59 pm

Problem with this is that the game wasn’t designed with f2p in mind. A lot fo the bonuses from paying in what is designed f2p are missing from this game.

Instead they are limiting and restricting what you can do flat out.
Not exactly encouraging people to come back.

“Remember that game that wasn’t interesting enough to pay for? You can play it free but can do even LESS! Do you want to pay us now?”

unclecid

On August 1, 2012 at 6:51 am

@lupin

actually they did design the game with f2p in mind….the cartel market is just a fancied up version of the in game store already in tor right now that is used by VIPs.

and the hybrid model they are following is very much like what lotro pioneered and others followed suit with…..it is a proven model of success.

the restrictions are perfectly par for the course in the f2p/hybrid and you can always remove them via store purchases.

Axetwin

On August 1, 2012 at 9:03 am

@unclecid If the game was designed with f2p in mind then it would have been f2p from the start. You have to remember that this is EA we’re talking about. This is the same company that said theyre currently trying to find a way to keep charging players money to keep playing normal retail console games after they bought it.

I havent played LotrO but I have played DDO which is owned by the same company. In my opinion, that is the absolute WRONG way to convert a p2p to f2p. They put so many restrictions on the f2p content, that the game is almost not worth playing if youre not going to hand over extra cash. Cryptic on the other hand, they are the company to look at on how to do p2p to f2p conversion correctly.