What We Want From Borderlands 3
As weird and wonderful as Borderlands’ weapons are, it’s always a little heartbreaking to get rid of a gun you’ve been using for so long because you’ve leveled beyond its ability to actually help you, even if its replacement is completely awesome. Why can’t you add an ACOG scope to your assault rifle, buy some explosive ammunition, or a longer barrel? Alternately, how awesome would it be to craft weapons entirely by assembling them from parts? At minimum, Gearbox could brag that their thousands of distinct weapons just became millions.
And of course, not to tempt the greed beast, it would also open up a whole new, easily exploitable in-game economy.
You spend a hell of a lot your Borderlands time riding around in various vehicles, but other than getting you from point A to point Z it’s a pretty limp aspect of the games. That’s partly because what passes for vehicle customization is limited to a couple of relics and “mods” that usually end up providing only a slight buff. Being able to craft or at least significantly modify your cars would lend some much-needed diversity to the driving sections in the game.
Wouldn’t it be fun if vehicles could be customized parts nicked from the bandits you’ve mercilessly killed? Or better, what if you could salvage the corpses of rare monsters? There’d be nothing more menacing than using the horned head of a giant monster as a hood ornament, and the ability to do it would be a hell of a reward for finally taking down Terramorphous the Invincible. Fact: this must happen.
Like Handsome Jack says in Borderlands 2, only six sirens can exist in the universe at any given time, and we already know three of them. Scratch that – with Angel’s death midway thought Borderlands 2 leaving Lilith and Maya Pandora’s sole sirens, we already know two. That leaves 4 more we haven’t yet, and it would be criminal not to make them a core component of Borderlands 3. Each siren’s powers differ just enough to keep them interesting, and what’s more, with Angel out of the way, at least one of them should be newly manifested. It would be extremely interesting to see how a new Siren gets the hang of her powers, but mainly, we just want to see how else you can pwn enemies with space magical powers.
Better network code
Borderlands 2′s co-op is a lot of fun, but its netcode has… issues. Unless you’re hosting the game, it’s bound to be laggy as hell, not great for anyone joining your game. Furthermore, players who do join in have to deal with wonky vehicle handling that appears to be done host-side. We don’t expect the moon and stars, but we do expect co-op to work smoothly. Fixing these problems for Borderlands 3 is an absolute must.
Every character has a unique melee attack – Maya gets a psychokinetic strike, Zer0 gets a blade, and so on – and each character gets to upgrade these attacks through the skill trees. The system works well, and I don’t want to fix what isn’t broken, but I can’t help but think of how much fun it would be to be able to equip different melee weapons with varying properties. No, I don’t mean Maya should get Zero’s sword, but Zero should at least be able to select several different melee weapons in the same category. Maybe he feels like using a machete, and maybe that machete works differently than his sword. That kind of diversity would add interesting strategic options to plays, and likely much richer capacity for bloodshed. And isn’t that what’s really important?
So, the Borderlands series takes place on an alien planet. This means faster than light space travel is a thing. And yet for some reason once you land on a world, you’re back to regular old cars, trains and boats like it’s 1955. Notice anything missing? Jetpacks. Seriously. A world full of cyborgs, energy weapons, space psychics and even a futuristic smartphone-like device can surely find room for a jetpack or two. Make this happen.
More secrets to discover through exploration
Finding those Cult of the Vault symbols was just a start, and the hidden Minecraft and Dark Souls easter eggs were fantastically implemented. More of those should be well in order, especially for players who enjoy adventuring, exploring, and finding things off the beaten path.
Cross platform play
Maybe it’s too much to ask for, but having cross-platform play and saves would go a long way towards creating a strong Borderlands community.
What features would you like to see in Borderlands 3? Feel free to share your thoughts in the comments below!
Screenshots via jim2point0.