Why It’s Okay If You Dislike Dishonored

Neither viewpoint is objectively incorrect, no matter how much someone might want to berate a critic in the comments of a negative Dishonored review. And it’s not a matter of “you just don’t like stealth games,” either — there are legitimate criticisms of Dishonored (and anything else) that can stack up rather quickly. Especially with Dishonored, if the elements on which the developers focused don’t speak to you, the flaws can stack up really fast.

An objective viewpoint on things like this is something from which we, as a gaming community, could really benefit. That’s not to say that reviews should be “objective” — there’s no such thing. But you can be objective in looking at multiple viewpoints and intelligently discussing all of them. We gamers have a tendency to tie a lot of ourselves into our hobby and into games with which we really connect. Of course, that’s to be expected, really — the power of video games is that they make you bring yourself into the equation, and they have a tendency to be affecting in ways that other media can’t approach because of that level of interactivity. And the greater personal investment means we tend to take criticism of our games personally.

But even still, we need to be able to have a conversation about games, their strengths and their flaws, without getting riled up about it. Or rather, we should get riled up about the right things, but that doesn’t mean we need to draw battle lines with each other. I can stand back and look at Dishonored and see the peaks I really enjoyed and the valleys I didn’t. And I can also understand that while when I was standing on those peaks, I could overlook the valleys, but for some people, falling into those valleys means never coming back out.

I can argue passionately with anyone about Dishonored, and many other games, but what’s the good in my arguing with someone who’s just as passionate if we can’t stop and have a look at the other side of the coin? It’s pointless and fruitless, and when these arguments turn into personal attacks, nobody gains anything.

It’s okay to dislike Dishonored. Let’s talk about it.

Follow Hornshaw and Game Front on Twitter: @philhornshaw and @gamefrontcom.

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11 Comments on Why It’s Okay If You Dislike Dishonored


On October 22, 2012 at 2:23 pm

nice op-ed type article. I think we pissed the haters off the most (me included) was that the first wave of fellating reviews did not mention the flaws. The three biggest being the dreadful game balance which made the actual playing of the game as much fun as pitting yourself against a worm on a sidewalk, the length of the game, and the cost. As a full priced $60 game, it is objectively overpriced.

Phil Hornshaw

On October 22, 2012 at 2:34 pm


There are definitely a lot of people in your camp. Here’s what’s interesting about it: I had the exact opposite experience from you. I often got my ass kicked by guards and found the game to be plenty long for the cost (put in 16 hours in my first run). A lot of reviewers, I think, had the same experience. It really is intriguing how different the experience seems to be based on play style.


On October 22, 2012 at 4:58 pm

I have yet to play this game but for me if a game costs 60 dollars then it needs at least 60 hours of gameplay ( 1 hour for 1 dollar), So if people are finishing the game in 16 hours and not picking it back up then I suppose I better wait for it to go on sale.

Air Jimma

On October 22, 2012 at 5:03 pm

It’s unfortunate that it’s gotten to the point of writing articles justifying negative reviews. Shouldn’t the negative reviews justify themselves?

Phil Hornshaw

On October 22, 2012 at 5:10 pm

@Air Jimma

One might think, but from the comments I’ve seen…felt like it needed saying, especially in this case.


On October 22, 2012 at 5:24 pm

Nice article. Was a really good read. Dishonored is a gamer for a certain kind of gamer. Those it plays to will like it. Those who don’t well, they don’t like it. That’s their right.


On October 22, 2012 at 9:06 pm

I know I will be in the minority here but I like Dishonored but I am so sick of the highly “stylized” worlds that look like a goofy cartoon.


On October 23, 2012 at 12:08 am

I don’t get how people are still angry about the ME3 ending, complaining about recycled content in Doom 3, but are still praising Skyshock, I mean Biorim, I mean Bioshock Infinite… I mean this game;




On October 25, 2012 at 9:51 am

I wasn’t happy with it because of the wonky stealth mechanic. I bought the game to try to play a completely stealth playthrough. Often I found that I would randomly spotted by guards, reload the save, commit the same action and viola not spotting by the guards. Also I really hated how if you alerted one guard it alerts every guard in the area.


On October 30, 2012 at 3:34 am

I personally loved dishonored, but in saying that, a lot of the criticisms of the game mentioned by gamers and reviewers/critics are quite valid. The shortcomings (pun not intented) of the game aren’t a deal-breaker for me, just like the shortcomings of Mass Effect 2 weren’t a deal-breaker either.

That said, one thing I am sick, SICK of hearing from primarily american gamers is sumed up in the title of these steam discussions of the game:

“Is this game worth the $60?”


“Not worth the money”

I’m having to hold myself back from belittling those whom brought up those topics, because it really aggravates me. Why? Because I live in New Zealand, and as such, for digital distribution, the publishers have a habit of overcharging us. On average, we are charged at least 20% more for the exact same product.

So yes, if you disliked the game: fair enough, I have nothing against you or your choices, I mean that sincerely. But please don’t complain about the price of a game around either us or australians, because we have to put up with paying a lot more than you lot do, even though technically, we aren’t as rich as your country.

Red Menace

On November 1, 2012 at 8:39 pm


But, I don’t $59.99 game money.