Widescreen Patch Coming for BioShock
Because everything looks better in widescreen. At this point, players playing BioShock in widescreen are actually getting less picture. Instead of expanding the field-of-view to see more on the sides, the image is simply cut on top and bottom and zoomed in.
A new patch is being developed to fix this problem on PCs, so that gamers will see more and not less. According to lead programmer Chris Kline on the 2K Forum site, “The game will render in full 16:9 aspect ratio, with no letterboxing unless your resolution is not true 16:9…. You will see more in widescreen. We use a different projection matrix; there is no squashing or stretching of the image involved.”
Apparently a similar patch is under investigation for the Xbox 360 as well.