Wolfenstein: The New Order Delayed to 2014

Wolfenstein has been delayed to 2014, Bethesda has confirmed at QuakeCon today. Posting on Twitter, Bethesda’s VP of Public Relations and Marketing Pete Hines wrote that the game has been delayed for the sake of polish.

Developed by MachineGames and published by Bethesda, Wolfenstein was originally slated for a Q4 2013 release date.

In a short interview with Polygon, Hines said the game was moved up due in part to challenges developing for current and next-gen simultaneously.

“Working on next-gen and current gen definitely has an impact, you’re developing for two different things,” Hines said. “The fact that the next-gen stuff is still moving is also definitely a factor. But the most important thing was definitely just looking where it was at, what they needed to polish. Because it’s just not trying to be a shooter, because it’s trying to be a shooter that also has driving elements, story elements, narrative, stealth sections — each one of those has to be excellent.

“It’s not just like we’re making a shooter, where if the shooting is good, then all 16 hours of the game will be good because it’s all we’re doing.”

“The polish time you spend on the shooting stuff has no impact on what it feels like in the stealth part,” he added. “MachineGames has been working on this game for a while. You don’t want to waste all that time and effort for the sake of a couple of months, if a couple of months could make all of the difference in the world. This needs to be the best Wolfenstein game ever made, and you can’t shortcut that.

“It can’t have the same historical impact of Wolfenstein 3D, but it can be a better game.”

Upon release, Wolfenstein: the New Order will release on PC, PS3, PS4, Xbox 360 and Xbox. Stay tuned for our interview with the game’s developers later this week.

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