World of Warcraft Player Hits Level Cap Without Killing Anything

It seems Mists of Pandaria‘s anti-war message is having an effect on its players, as one dedicated fan has leveled up a fresh character from 1 to 90 without killing a single creature.

What’s more is that the player accomplished this without the aid of guild mates, shortcuts, exploits, or even quest completion XP — the XP came entirely from professions and exploration. The entire run took roughly 12 days worth of play time.

On the forums, the player posted:

“Just to be clear it was a solo effort and 100% of xp 1-90 came from good old fashioned grinding of professions and exploration. No gimmicks or shortcuts like raf were used.”

While that doesn’t sound particularly fun to me, it’s nice to hear that people who do find such challenges enjoyable aren’t obliged to kill monsters.

Would you ever challenge yourself to not kill in a game virtually designed around the concept of killing things?

via Massively

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6 Comments on World of Warcraft Player Hits Level Cap Without Killing Anything


On October 15, 2012 at 2:13 pm

Is this even possible? I know you get xp from exploring the map and from gathering/professions. Would have to level up a profession to max and unlearn it to do another. That is nuts. I just can’t see how you can reach 90 doing nothing but that. It’s over 27million xp to go 89-90.


On October 15, 2012 at 2:39 pm

Sounds like the least interesting person in the world to me.


On October 15, 2012 at 3:13 pm

hmmm. very interesting, seems like he needs to take a break and go climb a tree or some .


On October 15, 2012 at 4:57 pm

I’m surprised this is noteworthy. Guild Wars 2 pioneered this and in GW2 it is completely normal to level an entire character via crafting or exploration. It doesn’t even require more time invested and to some it is more fun then quests and combat.
In WoW, I would think leveling via crafting until you get a flying mount, then obtaining the exploration experience with the mount would be pretty fast. I guess exploration and crafting experience don’t compare to quests in WoW? A shame…


On October 15, 2012 at 5:02 pm

GW2 didn’t pioneer this. SWG pre-cu had this, and they weren’t even the first.

A lot of people were pure crafters in SWG and had masters in two crafting professions, as well as becoming a force-sensitive crafter.

And don’t just mean it for the guys who had eco alts, many of the big econ guys, 99% of our time was spent on our eco toons.

By the time I left the game (right around the original CU) I was playing Ulot 4-5 hours a night, and I wasn’t killing anything, except markets. :)


On October 17, 2012 at 5:21 am

Yeah, I tried in in Dishonored, since it punishes you for being an assassin…in a game about being an assassin. Yo, dawg-!

So you even get XP for crafting in WoW these days? I’m amazed you don’t get it for just logging in. XP for quests has never made any sense to me, but crafting? Blizzard clearly just doesn’t care anymore.