Xbox One Does Not Work Without Kinect

The Xbox One was announced earlier today at a press conference, details of which we covered here. Microsoft has put together something of a Q&A to help answer some of the most important questions potential users have about their next-generation console, the Xbox One.

Among many of the questions posed is one regarding the device’s use of the Kinect:

Q: Why require Kinect with every Xbox One?
A: The all new Kinect is now an essential and integrated part of the platform. By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you.

Marketing gibberish aside, the take away from the Q&A is that the Xbox One is unable to function without its Kinect unit plugged in at all times. It’s always Kinect-ed, in other words.

The system does not require an always-online connection, although it does need for its user to log in once a day, the fact that it will not function without the Kinect raises some troubling questions, to say the least.

IGN caught up with Xbox’s UK-based marketing director Harvey Eagle, who confirmed that the device would not work without the Kinect.

“Kinect does require to be connected to Xbox One in all cases, yes,” he said. Asked whether the Xbox One will accommodate people who perhaps play in their bedroom rather than their living room, Eagle replied: “Yes, absolutely. We use the living room almost as a moniker – that’s where we assume the best screen is in the house. But if you like to play in any other room in the house, the Xbox One will deliver the same quality of experience whatever the environment.”

The situation raises the following questions:

  • How will the requirement affect users with physical disabilities or speech impediments?
  • Will all games be required to use the Kinect as an interface?
  • Can the Kinect be disabled without unplugging it?
  • What are its physical space requirements?

Game Front is reaching out to Microsoft for further comment regarding the functionality, and requirements of the Xbox One pertaining to the Kinect.

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7 Comments on Xbox One Does Not Work Without Kinect

Mr God

On May 22, 2013 at 4:00 am

This is one of the worst console launches ever. Honestly, everything they could have announced that would turn gamers away has been confirmed. Farewell, Micro$oft.

Ian Hamilton

On May 22, 2013 at 7:18 am

Very glad indeed to see you picking up on the disabled gamers issue.

It’s pretty clear that Microsoft want to increase uptake by reassuring developers that all consoles will be kinect-capable. However that’s a risky line to take, as consoles being kinect-capable does not in any way mean that players are kinect-capable (or even kinect-willing).

It’s easy to solve, they just need a TCR that requires developers to include alternative controls whever possible (and it almost always is). That’s the question to ask them.

robert

On May 22, 2013 at 7:18 am

This is like one of those shows where a guy finds out his wife has been cheating, and she is mad and saying “Yeah, I did this to!” saying that and making it worse and worse. (In a weird future tense sorta way.)

“Yeah? you will always need the Kinect to be on too! and you have to be constantly online!”
No, please stop it! you’re killing me

quicktooth

On May 22, 2013 at 8:20 am

My Aunt has a living room too small to use Kinect. She bought it for 360 and has never been able to use it. No money back. I have a disability affecting most movement but let’s me use a controller no problem. Guess what my family won’t be buying Micro$oft. Might be the generation for me to go PC for all my new games…

folklore

On May 22, 2013 at 9:43 am

This has got to be one of the worst planned out launches in the history of gaming. Only time will tell if it reaches E.T. proportions.

michael

On May 22, 2013 at 11:31 am

This is going to wind up like the, “DREAMCAST”.
I remember when this console was revealed I knew it was not going to last. The same feeling I’m getting now with this new Xbox. People who I know that own a Xbox 360 are in denial right now like the Sega fans were at the time. Then when it sank they had nowhere to go until Microsoft unveiled there console. So most of the people that were Sega fans are now Xbox fans and they are going to see history repeat itself again.

Wait until E3 and you’ll see all the exclusives. What exclusives? Kinect games. Microsoft has not developed anything else besides HALO, Gears of War and kinect games for the past 8 years. What makes you think they going to change that. Its like Nintendo with Mario games and look at where they at now.

What Microsoft did with this console is what apple did with cell phones and that is they want to enslave you and Sony is like Samsung no restrictions. We will see what happens E3 and if no body in the audience voices there outrage on this then Microsoft is done and they let it die for everyone.

R.J.

On May 22, 2013 at 12:37 pm

At first, I didn’t see a big problem with this since the Kinect is included, but that list of questions really does cast a different light on this. Depending on the level of Kinect usage, I could see a significant number of people who simply could not play certain games. It’s one thing to have games specifically meant for Kinect since they can be avoided, but if every game uses it somehow, and say my home doesn’t have enough space, that could be a major issue.