XCOM: Enemy Within Achievements

XCOM: Enemy Within is all about customization. It might not be so obvious, but the developers have upgraded XCOM: Enemy Unknown with significant new options for upgrading the operatives.

The achievements bear that out — earn gamerscore for putting new “Meld” upgrades on your troops, or by giving the soldiers mechanical arms, legs, or entire bodies so they can pilot massively deadly mech-suits. That’s not all, either. Veteran soldiers can earn special commendations that add even more improvement to their abilities.

That’s just a drop in the bucket, as far as content goes. When you mix in new alien soldiers, an entire human-based faction, and loads of new story missions (that are completely optional) you’ve got a hefty expansion pack. Check out those additional features, and some other challenges, in the complete list of achievements below.

Or dig deeper into the expansion with our list of XCOM: Enemy Within cheats. If you’re looking for help getting starting or with the difficult missions later in the campaign, check out the XCOM: Enemy Within walkthrough.


Achievements

Who Needs Limbs? (20 points):
Augment a soldier in single player.

A Little Bit Alien (20 points):
Modify a soldier in single player.

Enemy Within (20 points):
Get a Soldier to have 5 modifications in single player.

Steel Martyr (40 points):
Deploy three tactical subsystems on a single soldier in single player.

Apotheosis Denied (100 points):
Deal with the newest global threat.

They Shall Not Pass (20 points):
Eliminate all alien waves.

Zom-B-Gone (20 points):
Eradicate the infestation.

An Army Of Four (100 points):
Beat the game without buying a Squad Size upgrade (Classic+ difficulty).

The Meld Squad (20 points):
Field a fully enhanced squad and win the mission.

Shieldbuster (20 points):
Eliminate an enemy’s shield and kill it on the same turn in single player.

Someone Your Own Size (20 points):
Kill a Muton Berserker in melee combat in single player.

Taking A Load Off (20 points):
Stop a squad member from suffocating in single player.

Where in the World (40 points):
Make certain of the new threat’s location.

Mind the Step (20 points):
Jump two stories in one move in single player.

Nice Cover (20 points):
Use Collateral Damage to blow up a car in single player.

By Our Powers Combined (40 points):
Field a squad with 4 augmented soldiers, each with a different base ability and win the mission.

Rise of the Machines (20 points):
Field a squad consisting entirely of augmented soldiers and SHIVs (min. 4) and win the mission.

Mutatis Mutandis (20 points):
Field a squad where all members have at least two modifications (min. 4) and win the mission.

Mental Minefield (40 points):
Kill an enemy as it is psionically attacking you in single player.

Anger Management (20 points):
Proc Combat Rush on the entire squad (min. 4).

Remington… Max Remington (40 points):
Have your special-duty soldier kill three enemies in the same mission.

G’day (20 points):
Kill an elite enemy Sniper with one of your own snipers in single player.

Regenerate This (20 points):
Kill an elite enemy Medic with explosive damage in single player.

Tingling Sensation (40 points):
Kill an unseen enemy detected by a specially modified soldier in single player.

Pain in the Neck (40 points):
Cause an enemy to suicide.

Solid Prospect (20 points):
Complete Deluge.

Ours are the Furies (20 points):
Complete Furies.

Elite Defense (40 points):
Beat a new special mission without losing any assets.

Guardian of Earth (100 points):
Designate a highly decorated soldier as the Volunteer.

All Hands On Deck (20 points):
Get at least 4 kills with XCOM Base Security personnel.

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