Yikes! Diablo 3 Might Be Bleeding Players

Updated to correct typos.

Did the botched launch leave a bad taste in your mouth? Does the recent patch that blocks people from playing Diablo 3 for a significant period of time make you hulk smash? Is the auction house proving to be an unmitigated clusterfrak that allows people to buy victory making you unhappy? There’s a strong possibility that you’re not alone. Player usage data posted on Xfire shows a precipitous drop in the population on Diablo servers since May 26, from a high of approx. 140,000 to just over 40,000 players as of June 25. Here’s their chart:

We’ve recently reached out to Blizzard for an interview about several aspects of Diablo, and as it comes together we’ll definitely be asking about their user numbers. In the meantime, have you noticed a drop in players? Let us know in comments.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

14 Comments on Yikes! Diablo 3 Might Be Bleeding Players

Mr Flibble

On June 27, 2012 at 6:51 pm

I haven’t noticed a drop, but I also haven’t really played at all in over a week. Even when I do play it isn’t for multiple hours like I used to with Diablo 2, it’s only for a half hour to an hour or so. Not sure why that is, I just don’t get the same satisfaction with the experience. The game is fun, just not fun enough to spend so much time playing it.

Also being able to buy any gear that I used to have to farm for long periods of time probably helps in reducing my desire to play more often. I just have nothing that I can really work towards, just a nearly impossible hope of one of the bosses dropping gear that’s even remotely useful for me. To date I only found one piece of gear that actually had stats close to what I was looking for.

Also one of the things I was looking forward to is the crafting system which turned out to be almost completely useless when combined with the AH. I can either disenchant… I mean “salvage” every single blue I get and then spend tens of thousands of gold hoping the RNG gods smile upon me and give me something useful (I’ve made upwards of 30 of the same piece of gear before giving up) or I can just look on the AH, get gear with exactly the stats I’m looking for at less cost than crafting, not to mention the extra money I make from vendoring blues.

There’s actually more reasons I don’t play much, but I think I’ve typed enough for one night.

Unknownman

On June 27, 2012 at 6:52 pm

Grew bored of the game after level 27. It got boring for a reason which I don’t know. I played a witchdoctor, and I would die probably at least once every level? Maybe I stopped playing because I knew I was going to keep dying over and over again. I remember it not being so tough on D2. Oh well, I’ll just play other games.

Ted

On June 27, 2012 at 7:01 pm

I am one of the statistics in the players dropping diablo 3. For all that you have wrote. I wasted $65. crap.

quicktooth

On June 27, 2012 at 8:15 pm

So people don’t like getting a broken product from an insulting vendor. That makes sense.

WM12

On June 27, 2012 at 8:16 pm

Wow didn’t realize there’s a June 35 in the calendar!

Not surprised that Diablo 3 is losing players. The game is addictive and fun, but eventually it grows extremely tiresome. It also doesn’t help that you practically have to rely on the auction house just to not only make ends meet, but survive some of the tougher difficulties (aka Inferno). Oh yeah and did I forget to mention the “always online” DRM for a single-player game with multiplayer options? Because everybody loves playing MMOs with hundreds of jackasses!!

The bottom line is Blizzard needs to make some major changes if they want to increase their user numbers.

dratkin

On June 27, 2012 at 8:17 pm

I lost interest and went back to playing Titan Quest and Skryim.

x3n0s

On June 27, 2012 at 10:28 pm

not surprised D3 was yawntastic, and thats when it was working, torchlight 2 is looking much better!

Burntice

On June 28, 2012 at 12:59 am

Im not surprised, i played it for at least 70 hours with my Barb, had fun with my friends, but the lack of endgame content, just rinse repeat farming on Inferno, just bores me to death and i haven’t played it since last week. Its a shame PvP arenas haven’t been released yet, but by now, everybody has every slot equipped with epic Legendaries and will stomp on the people who haven’t spent days farming gold/gear. They probably should have spent more time on making the story longer(and a bit better) to prevent the 3 playthroughs it takes to get to 60, the gear drops better so that we wouldn’t have to go the auction house to spend our hard earned gold on items to survive the next Champ mob but rather on Gems and Blacksmithing(which also needs fixing since its useless and expensive).

Farvahar

On June 28, 2012 at 1:14 am

I’m pretty sure that june doesn’t have 35 days XD, also if you mean june 25th, then I believe that it is just above 50-55k not 30k. Anyways this was to be expected. I don’t know why game companies are ruining their names this much. First Bioware/EA, now Blizzard and you also have the PC bugs with Ghost recon. At least we still have companies who give a da*n about their customers AKA companies that are like CDPR.

Eismeni

On June 28, 2012 at 2:30 am

It’s a boring game. After a short while the game stops to be fun. I can say that this game gives gamers all the reasons they need to not continue playing it!!

Russell

On June 28, 2012 at 9:47 am

Do you guys really think blizzard cares if people stop playing? They already made their 60-100$ – This game requires no subscription, so they obviously designed it so that the auction house would pay for the server usage. They cashed in on the franchise, now they will move on to the next thing.

Paul

On June 28, 2012 at 12:29 pm

i have a 55 monk and i’ve hit a wall thinking to myself why am i playing the same game over and over again i myself find the replay value of d3 to be nonexistent. i played wow for 6 years before I got bored and I only got tired of wow because the cataclysm expansion was a joke. i got bored with d3 after 2 weeks big time difference there.

Ares

On June 28, 2012 at 2:56 pm

I enjoyed D1 years ago. Same with D2 but D3 I played it a few days after launch and have not looked at it again. I feel no desire to want to play it. Just wasn’t fun.

Derp Derp

On June 28, 2012 at 3:45 pm

You’d think after 12 years announcing Diablo 3 they would have though up of something new and fresh to add to the Hack and Slash genre, let alone their new addition to the Diablo Franchise.

There is nothing innovative or fresh about this game which ultimately makes it broken at the core because the fan base is much older, less patient, and more addicted to innovation and thrill. This game is simplified, dumb downed, and has less decor from the previous Diablo games. Jay Wilson should read Medieval stories, and look at Gothic art to get a better sense of what this game should have looked like. Wish Blizzard North was still around for the creation of D3.

I’m also one of the numbers who doesn’t play the game anymore. But after reading x-fire it makes total sense. I have over 20 people on my buddy list and only 2 of them ever show up to play… I only get on to check who’s playing… ZzZZzz no one really.

I really liked the game for the first 3 weeks, but after hitting the brick wall with 2 heroes and building a third hero, the story became too mundane and repetitious.

I’m done with hack and slasher games if they are all going to be like this. I dream the day someone thinks of a more dynamic play style to this genre. Until then… waiting for Wii U, PS3 “The Last of US,” and more console games.