You Can Stay In Your Elder Scrolls Online’s Campaigns Forever

One of the hooks in The Elder Scrolls Online is the Alliance War. The game’s three factions will fight each other in large-scale open-world PvP in the central territory of Cyrodiil, and the outcomes — like who controls the Imperial City — are persistent until somebody else changes them by force. But everybody doesn’t fight everybody else playing, as the war is broken into instanced “campaigns.”

These campaigns will “reset” every three months, but all that means is that the leaderboards for each alliance will revert to zero, and so personal gains players have made over the months will be negated so that everyone will periodically have the chance to work their way up the ranks even over those who have been playing longer. Today in a Q&A on the official site, Bethesda explained how the reset works.

Whoever was Emperor before the reset, for one, will still hold that title. Once the campaign ends, players will not be forcibly moved to a different one; each character can stay in one campaign for as long as he or she exists, but can change if the player so chooses. Restrictions on having characters in different factions in a single campaign still apply.

There were some other, unrelated details given in the Q&A as well: Guilds that possess a keep will be able to set up a store, and any player from that guild’s faction will be able to purchase items from it; veteran rewards will likely be merely cosmetic items, but they’re considering making it so that your current gear will stat up to match better gear that you find if you like your look; you cannot otherwise stat up your gear the way you would your mount.

Full Q&A here.

If you’re behind on TESO news, be sure to check out the video for the game’s character creation, and also a gameplay demo.

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4 Comments on You Can Stay In Your Elder Scrolls Online’s Campaigns Forever

Dach

On October 21, 2013 at 7:59 pm

I read that thing over three times and I still don’t understand how it works. . . . can someone sum it up better than the PR guy, mayhaps??

rickshaw

On October 21, 2013 at 8:24 pm

“You Can Stay In Your Elder Scrolls Online’s Campaigns Forever:”
As Long as you keep Paying us every month!

Judas

On October 22, 2013 at 8:57 am

It’s pretty clear.
I can’t wait to get into TESO.
I love the lore of the franchise.
I really want to see class abilities.
I hope they have relational dependencies for burst damage.
Waiting sucks.

jim

On October 26, 2013 at 11:49 pm

It’s the pvp I like the sound of. Mass battles, charging in and huge carnage, lol, then get up and start again. I pvpd on wow as healer, Paladin, Priest, Druid, Shaman. So maybe on this the same. I played GW2 as well, pvp. Left that cos other than the pvp the game play was atrocious tbh. I’ve got Aion as well and Tera but haven’t pvpd on either yet. It’s lv 25 for pvp on Aion, still only lv 20 priest. I’ve got Planet Side2 as well and that’s , lol, gun run shoot down respawn again. It’s brllnt though. But I’d like to see that you have to take the keep or something or the castle like the cinema trailer. An sustained objective in other words. PvP on WoW now is, well, a waste of time tbh. Kill the healer. It’d be really good if this works. There’ll be the usual comments, ‘it’s another MMORPG’. But you got to remember there are constants in all online RPGs. One of the reasons WoW worked, and you might say, No!, is KISS. If you going to try and get the kind of subs base WoW even now still has. You got to think too hard or intricate they’ll not come, too easy they’ll leave anyway. So, hmm, I dunno not a game designer. What is your player age range and the wallet. I’m looking forward to it coming out tbh. The graphx look brilliant. GL with it. Hope to see it out soon.