alanpc10's Forum Contributions

A fairly good scripter

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Recent Comments & Posts

:furious::furious::furious::furious::furious::furious::furious::furious::furious::furious::furious::...

26th September 2003 01:09

The reason you can't find any decent sp mods is because Raven haven't released the source code for s...

3rd October 2003 00:10

What should i open .ibi files in? please help me

5th October 2003 15:10

It's really easy [COLOR=Red]^1name[/COLOR] [COLOR=Lime]^2name[/COLOR] [COLOR=Yellow]^3name[/COLOR]...

5th October 2003 16:10

:puppyeyes: Please will anybody send them to me pls :puppyeyes:

7th October 2003 01:10

Here's the offical tutorial for you [included in source code] Certainly not the best tutorial i've s...

8th October 2003 02:10

I allways thought that there was a seperate JA forum HMMM!

10th October 2003 01:10

well i still can't load valley and most of the yavin levels

11th October 2003 00:10

You won't find any sp mods that are anywhere as decent as the mp one's like forcemod 2 because Raven...

11th October 2003 20:10

There's a cvar called JediVMerc or something [yes in the base game, NOT JUST FORCEMOD TYPE THINGS oo...

11th October 2003 20:10

you would need to edit npcs.cfg in assets0.pk3 with powerarchiver[which i use] or some sort of moddi...

11th October 2003 21:10

there's a cvar called cg_fov or something which should be 80. Hang on let me give you a zoom script...

11th October 2003 21:10

slow blue and fast red are in sp when you "setforceall 5" but not in mp. They are single-handed

11th October 2003 22:10

what you can do is use a bind like this: bind "x" "+attack;-attack" and that should work. Also, wh...

11th October 2003 22:10

I Found out now - BehaveED uses .txt and compiles them with IBIze. Admin, could you please delete th...

14th October 2003 02:10